d02b112d99
- Fix: export_presets.cfg — platform='Windows Desktop' (correct name) - Fix: server_main.gd — formatting bug on lag-comp string - Fix: game_server.gd — auto-detect GDExtension, fall back to GDScript stub - Add: server/scripts/simulation_server_stub.gd — lightweight SimulationServer in GDScript - Add: docs/playtest-guide.md — connection instructions, control bindings, server commands - Add: systemd user service — tactical-shooter-server (enabled, running) - Add: server config at ~/tactical-shooter-server/server_config.cfg - Build: Windows 109MB PE32+ client (build/tactical-shooter-windows-x86_64/) - Build: Linux server binary (78MB) — running on oplabs:34197 - Temporarily disabled GDExtension (needs C++ build fix in entity.cpp enum casting)
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Tactical Shooter — Playtest Guide
Quick Start
1. Get the Windows Client
Download tactical-shooter-windows.zip from the build directory, or clone the repo and find it at:
build/tactical-shooter-windows-x86_64/tactical-shooter.exe
Extract the zip anywhere on your Windows machine and run tactical-shooter.exe.
2. Connect to the Test Server
| Setting | Value |
|---|---|
| Server IP | 68.202.6.107 (external) or 192.168.0.127 (LAN) |
| Port | 34197 |
| Protocol | ENet (UDP) |
Launch the game, open the console (~) and type:
connect 68.202.6.107:34197
3. Controls
| Action | Key |
|---|---|
| Move | W/A/S/D |
| Jump | Space |
| Sprint | Shift (tap to toggle) |
| Crouch | Ctrl (hold) |
| Shoot | Mouse LMB |
| Aim | Mouse RMB |
| Reload | R |
| Interact | E |
| Release mouse | Escape |
Dedicated Server Info
The test server runs on OPLabs infrastructure:
- Host: oplabs VM (192.168.0.127)
- Binary:
~/tactical-shooter-server/tactical-shooter-server.x86_64 - Service:
systemctl --user status tactical-shooter-server - Config:
~/tactical-shooter-server/server_config.cfg
Server Commands (SSH into oplabs)
# Check status
systemctl --user status tactical-shooter-server
# View logs
journalctl --user -u tactical-shooter-server -f
# Restart
systemctl --user restart tactical-shooter-server
# Stop
systemctl --user stop tactical-shooter-server
RCON Admin
Connect via TCP to port 34198 with the RCON password (set in server_config.cfg):
rcon_password <password>
rcon commands
rcon changelevel test_range
rcon kick <player_id>
Troubleshooting
| Issue | Fix |
|---|---|
| Can't connect | Check server is running: systemctl --user status tactical-shooter-server |
| Firewall block | Ensure port 34197/UDP is open on the server |
| Game won't start | Install VC++ Redistributable |
| High ping | The server is in eastern Canada; use the LAN IP if on the same network |
Architecture
[Windows Client] -- ENet/UDP :34197 --> [Dedicated Server (oplabs)]
|
[GDExtension C++ Core]
[Game State 128Hz Tick]
See docs/architecture.md in the repo for full details.