e70ce76207
- Fix dead code in server_main.gd (unreachable lag compensation print) - Remove WeaponData type hints from weapon_server.gd (Resource class_name in Node scripts = headless fail) - Use preload() instead of WeaponData class_name in weapon_definitions.gd for const refs - Lazy-init WEAPONS dict (const can't reference preload members) - Remove duplicate class_name RoundManager from server/scripts/round/round_manager.gd - Remove DamageProcessor type hints from round/round_manager.gd and bomb_objective.gd - Add start()/stop()/can_tick()/tick()/spawn_entity()/despawn_entity() to simulation_server_stub.gd - Fix get_world_3d() → get_tree().root.world_3d in weapon_server.gd Node context - Fix var data := → var data = for untyped WeaponDefinitions.get_weapon() returns - Clean export cache and verify server starts with zero parse errors
84 lines
2.3 KiB
INI
84 lines
2.3 KiB
INI
[preset.0]
|
|
name="Windows Desktop"
|
|
platform="Windows Desktop"
|
|
runnable=true
|
|
dedicated_server=false
|
|
custom_features=""
|
|
export_filter="all_resources"
|
|
include_filter=""
|
|
exclude_filter=""
|
|
export_path="build/tactical-shooter-windows-x86_64/tactical-shooter.exe"
|
|
patches=PackedStringArray()
|
|
encryption_include_filters=""
|
|
encryption_exclude_filters=""
|
|
encrypt_pck=false
|
|
encrypt_directory=false
|
|
script_encryption_key=""
|
|
|
|
[preset.0.options]
|
|
custom_template/debug=""
|
|
custom_template/release=""
|
|
binary_format/embed_pck=true
|
|
binary_format/architecture="x86_64"
|
|
texture_format/s3tc_bptc=true
|
|
texture_format/etc2_astc=false
|
|
texture_format/no_bptc_fallbacks=true
|
|
dotnet/include_scripts_content=false
|
|
dotnet/rollforward_to_latest_prerelease=true
|
|
codesign/identity=""
|
|
codesign/timestamp=true
|
|
codesign/timestamp_server_url=""
|
|
application/icon=""
|
|
application/identifier="tactical-shooter-client"
|
|
application/name="Tactical Shooter"
|
|
application/app_category="game"
|
|
application/file_version="0.1.0"
|
|
application/product_version="0.1.0"
|
|
display/width=1280
|
|
display/height=720
|
|
xr_features/enabled=false
|
|
xr_features/hand_tracking=false
|
|
xr_features/passthrough=false
|
|
|
|
[preset.1]
|
|
name="Linux Server"
|
|
platform="Linux/X11"
|
|
runnable=true
|
|
dedicated_server=true
|
|
custom_features=""
|
|
export_filter="all_resources"
|
|
include_filter=""
|
|
exclude_filter="client/**, gdextension.disabled/**, server/server-browser-api/venv/**, **/venv/**"
|
|
export_path="build/tactical-shooter-server.x86_64"
|
|
patches=PackedStringArray()
|
|
encryption_include_filters=""
|
|
encryption_exclude_filters=""
|
|
encrypt_pck=false
|
|
encrypt_directory=false
|
|
script_encryption_key=""
|
|
|
|
[preset.1.options]
|
|
custom_template/debug=""
|
|
custom_template/release=""
|
|
binary_format/embed_pck=true
|
|
binary_format/architecture="x86_64"
|
|
texture_format/s3tc_bptc=true
|
|
texture_format/etc2_astc=false
|
|
texture_format/no_bptc_fallbacks=true
|
|
dotnet/include_scripts_content=false
|
|
dotnet/rollforward_to_latest_prerelease=true
|
|
codesign/identity=""
|
|
codesign/timestamp=true
|
|
codesign/timestamp_server_url=""
|
|
application/icon=""
|
|
application/identifier="tactical-shooter-server"
|
|
application/name="Tactical Shooter Server"
|
|
application/app_category="game"
|
|
application/file_version="0.1.0"
|
|
application/product_version="0.1.0"
|
|
display/width=1
|
|
display/height=1
|
|
xr_features/enabled=false
|
|
xr_features/hand_tracking=false
|
|
xr_features/passthrough=false
|