b0c83af092
Complete replacement of the tactical-shooter project with the netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built with Godot 4 and netfox. ## What's new - Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu - 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP - Bomb plant/defuse with 2 bombsites - Flashbang & smoke grenades - Proper netfox rollback netcode at 64 tick - Network popup UI for host/join - HUD, crosshair, round timer, scoreboard - All netfox singletons registered as autoloads (works in exported builds) ## Architecture - Listen-server (host from client, no dedicated server binary) - Multiplayer-fps game lives at examples/multiplayer-fps/ - Netfox addons registered as autoloads for exported build compat - Godot 4.7 with Forward+ renderer ## Removed - Old headless-server architecture (client_main, server_main, player.gd, etc.) - Custom netfox bootstrap with ENet fallback - Old ChaffGames FPS template (2,420 lines, 844 KB) - SimulationServer GDExtension stub - Godot-jolt physics (netfox sample uses default Godot physics) - Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc. - Server browser API Python venv (87 MB) - test_range map and modular assets ## Preserved - Git history - Server config at config/default_server_config.cfg - Windows export preset - Build directory (gitignored) Co-authored-by: naxIO <naxIO@users.noreply.github.com>
netfox.noray
Bulletproof your connectivity with netfox's noray integration!
Features
- 🤝 Establish connectivity using NAT punchthrough
- Uses noray for orchestration
- Implements a full UDP handshake
- 🛜 Use noray as a relay
- Useful in cases where NAT punchthrough fails
- If you can see this repo, you probably can connect through noray
Install
See the root README.
Note
, that while netfox.noray is part of the netfox suite, it can be used alone, without installing netfox itself.
Usage
See the docs.
For a full example, see noray-bootstrapper.gd.
License
netfox.noray is under the MIT license.
Issues
In case of any issues, comments, or questions, please feel free to open an issue!