Fix weapon position, scale, switch to GLB imports
- Reduced weapon scale 10-13x (previously OBJ models at native size) - Adjusted on-screen position for each weapon type - Switched from OBJ to GLB imports (better pivot points) - Fixed Revolver model coordinate issue
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@@ -7,9 +7,10 @@
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[resource]
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script = ExtResource("1")
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model = ExtResource("2")
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position = Vector3(0.35, -0.35, -0.4)
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crosshair = ExtResource("3")
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rotation = Vector3(0, 180, 0)
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muzzle_position = Vector3(0.1, -0.4, 1.5)
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muzzle_position = Vector3(0.05, -0.3, 0.8)
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cooldown = 0.08
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max_distance = 15
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damage = 18
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