f0c95dcfd2a709c26244b6dda580eb2a3aae3668
client_main.gd: when server spawns our player, create a player node with authority - Camera follows local player from 3/4 overhead view - player.gd WASD input sends position to server via RPC - Server validates and broadcasts to all peers
Tactical Shooter
A competitive, round-based tactical FPS built in Godot 4.
- 128-tick authoritative dedicated servers
- GDExtension (C++) simulation core
- Community-hostable, self-hosted server browser
- Map-making SDK for community maps
See PLANS/PROJECT_PLAN.md for the full build plan. See Mapmaking SDK docs to build and ship custom maps.