Logo
Explore Help
Register Sign In
shawn/tactical-shooter
1
0
Fork 0
You've already forked tactical-shooter
Code Issues Pull Requests Actions Packages Projects Releases 17 Wiki Activity
Files
e270f341503a35ebfbd638d35fd9da4bf028315e
tactical-shooter/scripts
T
History
shawn e270f34150 fix: client_main defaults to remote server (68.202.6.107)
2026-07-01 22:04:03 -04:00
..
combat
fix: Windows client compile errors — get_world_3d on Node, array type mismatch, null plugin guard, maps format
2026-07-01 21:38:07 -04:00
config
Phase 7: Windows client export, preset fix, code fixes
2026-07-01 19:47:12 -04:00
map_packaging
Phase 7: Windows client export, preset fix, code fixes
2026-07-01 19:47:12 -04:00
network
fix: client_main defaults to remote server (68.202.6.107)
2026-07-01 22:04:03 -04:00
teams
fix: TeamManager signal type hints — use int instead of TeamData.Team (export parse order issue)
2026-07-01 21:41:36 -04:00
entry.gd
fix: add smart entry scene (client vs server via headless detection)
2026-07-01 21:44:14 -04:00
entry.gd.uid
fix: client_main defaults to remote server (68.202.6.107)
2026-07-01 22:04:03 -04:00
Powered by Gitea Version: 1.26.1 Page: 47ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API