Files
tactical-shooter/server/server-browser-api/venv/lib/python3.11/site-packages/websockets/imports.py
T
shawn e7299b17e9 Phase 7: netfox + godot-jolt stack upgrade
Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
2026-07-02 17:39:22 -04:00

101 lines
2.7 KiB
Python

from __future__ import annotations
import warnings
from collections.abc import Iterable
from typing import Any
__all__ = ["lazy_import"]
def import_name(name: str, source: str, namespace: dict[str, Any]) -> Any:
"""
Import ``name`` from ``source`` in ``namespace``.
There are two use cases:
- ``name`` is an object defined in ``source``;
- ``name`` is a submodule of ``source``.
Neither :func:`__import__` nor :func:`~importlib.import_module` does
exactly this. :func:`__import__` is closer to the intended behavior.
"""
level = 0
while source[level] == ".":
level += 1
assert level < len(source), "importing from parent isn't supported"
module = __import__(source[level:], namespace, None, [name], level)
return getattr(module, name)
def lazy_import(
namespace: dict[str, Any],
aliases: dict[str, str] | None = None,
deprecated_aliases: dict[str, str] | None = None,
) -> None:
"""
Provide lazy, module-level imports.
Typical use::
__getattr__, __dir__ = lazy_import(
globals(),
aliases={
"<name>": "<source module>",
...
},
deprecated_aliases={
...,
}
)
This function defines ``__getattr__`` and ``__dir__`` per :pep:`562`.
"""
if aliases is None:
aliases = {}
if deprecated_aliases is None:
deprecated_aliases = {}
namespace_set = set(namespace)
aliases_set = set(aliases)
deprecated_aliases_set = set(deprecated_aliases)
assert not namespace_set & aliases_set, "namespace conflict"
assert not namespace_set & deprecated_aliases_set, "namespace conflict"
assert not aliases_set & deprecated_aliases_set, "namespace conflict"
package = namespace["__name__"]
def __getattr__(name: str) -> Any:
assert aliases is not None # mypy cannot figure this out
try:
source = aliases[name]
except KeyError:
pass
else:
return import_name(name, source, namespace)
assert deprecated_aliases is not None # mypy cannot figure this out
try:
source = deprecated_aliases[name]
except KeyError:
pass
else:
warnings.warn(
f"{package}.{name} is deprecated",
DeprecationWarning,
stacklevel=2,
)
return import_name(name, source, namespace)
raise AttributeError(f"module {package!r} has no attribute {name!r}")
namespace["__getattr__"] = __getattr__
def __dir__() -> Iterable[str]:
return sorted(namespace_set | aliases_set | deprecated_aliases_set)
namespace["__dir__"] = __dir__