Files
tactical-shooter/server/server-browser-api/venv/lib/python3.11/site-packages/dotenv/variables.py
T
shawn e7299b17e9 Phase 7: netfox + godot-jolt stack upgrade
Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
2026-07-02 17:39:22 -04:00

87 lines
2.3 KiB
Python

import re
from abc import ABCMeta, abstractmethod
from typing import Iterator, Mapping, Optional, Pattern
_posix_variable: Pattern[str] = re.compile(
r"""
\$\{
(?P<name>[^\}:]*)
(?::-
(?P<default>[^\}]*)
)?
\}
""",
re.VERBOSE,
)
class Atom(metaclass=ABCMeta):
def __ne__(self, other: object) -> bool:
result = self.__eq__(other)
if result is NotImplemented:
return NotImplemented
return not result
@abstractmethod
def resolve(self, env: Mapping[str, Optional[str]]) -> str: ...
class Literal(Atom):
def __init__(self, value: str) -> None:
self.value = value
def __repr__(self) -> str:
return f"Literal(value={self.value})"
def __eq__(self, other: object) -> bool:
if not isinstance(other, self.__class__):
return NotImplemented
return self.value == other.value
def __hash__(self) -> int:
return hash((self.__class__, self.value))
def resolve(self, env: Mapping[str, Optional[str]]) -> str:
return self.value
class Variable(Atom):
def __init__(self, name: str, default: Optional[str]) -> None:
self.name = name
self.default = default
def __repr__(self) -> str:
return f"Variable(name={self.name}, default={self.default})"
def __eq__(self, other: object) -> bool:
if not isinstance(other, self.__class__):
return NotImplemented
return (self.name, self.default) == (other.name, other.default)
def __hash__(self) -> int:
return hash((self.__class__, self.name, self.default))
def resolve(self, env: Mapping[str, Optional[str]]) -> str:
default = self.default if self.default is not None else ""
result = env.get(self.name, default)
return result if result is not None else ""
def parse_variables(value: str) -> Iterator[Atom]:
cursor = 0
for match in _posix_variable.finditer(value):
(start, end) = match.span()
name = match["name"]
default = match["default"]
if start > cursor:
yield Literal(value=value[cursor:start])
yield Variable(name=name, default=default)
cursor = end
length = len(value)
if cursor < length:
yield Literal(value=value[cursor:length])