Files
tactical-shooter/addons/netfox.internals/plugin.gd
T
shawn e7299b17e9 Phase 7: netfox + godot-jolt stack upgrade
Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
2026-07-02 17:39:22 -04:00

35 lines
883 B
GDScript

@tool
extends EditorPlugin
var SETTINGS = [
NetfoxLogger._make_setting("netfox/logging/log_level")
]
func _enter_tree():
for setting in SETTINGS:
add_setting(setting)
func _exit_tree():
if ProjectSettings.get_setting("netfox/general/clear_settings", false):
for setting in SETTINGS:
remove_setting(setting)
func add_setting(setting: Dictionary):
if ProjectSettings.has_setting(setting.name):
return
ProjectSettings.set_setting(setting.name, setting.value)
ProjectSettings.set_initial_value(setting.name, setting.value)
ProjectSettings.add_property_info({
"name": setting.get("name"),
"type": setting.get("type"),
"hint": setting.get("hint", PROPERTY_HINT_NONE),
"hint_string": setting.get("hint_string", "")
})
func remove_setting(setting: Dictionary):
if not ProjectSettings.has_setting(setting.name):
return
ProjectSettings.clear(setting.name)