Files
tactical-shooter/addons/netfox/servers/data/per-object-history.gd
T

110 lines
3.2 KiB
GDScript

extends RefCounted
class_name _PerObjectHistory
# Stores a per-object history of ObjectSnapshots
# Each managed object has its own timeline of snapshots
var _history_size: int
var _data := {} # Object to _HistoryBuffer
func _init(p_history_size: int):
_history_size = p_history_size
func subjects() -> Array[Object]:
# Filter out freed objects — Godot 4.7 stricter typed arrays
# reject invalid references and crash the engine.
var valid := []
for o in _data.keys():
if is_instance_valid(o):
valid.append(o)
var result := [] as Array[Object]
result.assign(valid)
return result
func is_auth(tick: int, subject: Object) -> bool:
if not _data.has(subject):
return false
var history := _data[subject] as _HistoryBuffer
if not history.has_at(tick):
return false
var snapshot := history.get_at(tick) as _ObjectSnapshot
return snapshot.is_auth()
func erase_subject(subject: Object) -> void:
_data.erase(subject)
func ensure_snapshot(tick: int, subject: Object, carry_forward: bool) -> _ObjectSnapshot:
var has_subject := _data.has(subject)
if not _data.has(subject):
_data[subject] = _HistoryBuffer.new(_history_size)
var history := _data[subject] as _HistoryBuffer
var has_tick := history.has_at(tick)
var has_latest := history.has_latest_at(tick)
if not history.has_at(tick):
if not history.has_latest_at(tick):
history.set_at(tick, _ObjectSnapshot.new(subject))
elif carry_forward:
history.set_at(tick, history.get_latest_at(tick).duplicate())
else:
history.set_at(tick, _ObjectSnapshot.new(subject))
assert(history.get_at(tick) != null, "Failed to ensure snapshot!")
return history.get_at(tick) as _ObjectSnapshot
func get_latest_snapshot(tick: int, subject: Object) -> _ObjectSnapshot:
if not _data.has(subject):
return null
var history := _data[subject] as _HistoryBuffer
if not history.has_latest_at(tick):
return null
return history.get_latest_at(tick) as _ObjectSnapshot
func get_latest_tick(tick: int, subject: Object) -> int:
if not _data.has(subject):
return -1
var history := _data[subject] as _HistoryBuffer
if not history.has_latest_at(tick):
return -1
return history.get_latest_index_at(tick)
func set_property(tick: int, subject: Object, property: NodePath, value: Variant) -> void:
if not _data.has(subject):
_data[subject] = _HistoryBuffer.new(_history_size)
var history := _data[subject] as _HistoryBuffer
if not history.has_at(tick):
history.set_at(tick, _ObjectSnapshot.new(subject))
var snapshot := history.get_at(tick) as _ObjectSnapshot
snapshot.set_value(property, value)
func has_property(tick: int, subject: Object, property: NodePath) -> bool:
if not _data.has(subject):
return false
var history := _data[subject] as _HistoryBuffer
if not history.has_at(tick):
return false
var snapshot := history.get_at(tick) as _ObjectSnapshot
return snapshot.has_value(property)
func get_property(tick: int, subject: Object, property: NodePath, default: Variant = null) -> Variant:
if not _data.has(subject):
return default
var history := _data[subject] as _HistoryBuffer
if not history.has_at(tick):
return default
var snapshot := history.get_at(tick) as _ObjectSnapshot
return snapshot.get_value(property, default)