• v0.2.6 695e4db5cd

    v0.2.6 Stable

    shawn released this 2026-07-04 03:13:55 +00:00 | 3 commits to main since this release

    v0.2.6 — Input Diagnostics via Window Title

    Added real-time input state display in the window title bar. When the game is running, the title will show:

    TS [mv=0.0,0.0] [sl=0,0,0,0] [fire=0]
    
    • mv: Input.get_axis() values for horizontal (west/east) and vertical (north/south) — should go non-zero when pressing WASD
    • sl: Weapon slot button states (1-4)
    • fire: Fire button state

    If the values never change from 0 when pressing keys, the issue is that keyboard events never reach the Godot Input singleton (likely a window focus issue on Windows GUI exports). If they DO change but the character still doesn't move, the issue is in the rollback/network layer.

    Also includes all fixes from v0.2.1-v0.2.5.

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