Fix fps_camera.gd path for export — move out of ignored client/ dir
- Copied fps_camera.gd from client/characters/character/ to scripts/characters/ - Updated player.tscn to reference new path - The client/ directory has its own project.godot so Godot ignores it during export - Zero export errors now
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@@ -1,7 +1,7 @@
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[gd_scene format=3 uid="uid://player"]
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[ext_resource type="Script" path="res://scripts/network/player.gd" id="1_player"]
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[ext_resource type="Script" path="res://client/characters/character/fps_camera.gd" id="2_fps_camera"]
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[ext_resource type="Script" path="res://scripts/characters/fps_camera.gd" id="2_fps_camera"]
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[ext_resource type="Script" path="res://scripts/network/player_net_input.gd" id="3_player_net_input"]
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[sub_resource type="CapsuleShape3D" id="1"]
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