Fix fps_camera.gd path for export — move out of ignored client/ dir

- Copied fps_camera.gd from client/characters/character/ to scripts/characters/
- Updated player.tscn to reference new path
- The client/ directory has its own project.godot so Godot ignores it during export
- Zero export errors now
This commit is contained in:
2026-07-02 18:19:12 -04:00
parent a69c60ce85
commit ce39b237c3
3 changed files with 222 additions and 1 deletions
+1 -1
View File
@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://player"]
[ext_resource type="Script" path="res://scripts/network/player.gd" id="1_player"]
[ext_resource type="Script" path="res://client/characters/character/fps_camera.gd" id="2_fps_camera"]
[ext_resource type="Script" path="res://scripts/characters/fps_camera.gd" id="2_fps_camera"]
[ext_resource type="Script" path="res://scripts/network/player_net_input.gd" id="3_player_net_input"]
[sub_resource type="CapsuleShape3D" id="1"]