Fresh start: replace with naxIO/netfox-cs-sample foundation
Complete replacement of the tactical-shooter project with the netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built with Godot 4 and netfox. ## What's new - Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu - 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP - Bomb plant/defuse with 2 bombsites - Flashbang & smoke grenades - Proper netfox rollback netcode at 64 tick - Network popup UI for host/join - HUD, crosshair, round timer, scoreboard - All netfox singletons registered as autoloads (works in exported builds) ## Architecture - Listen-server (host from client, no dedicated server binary) - Multiplayer-fps game lives at examples/multiplayer-fps/ - Netfox addons registered as autoloads for exported build compat - Godot 4.7 with Forward+ renderer ## Removed - Old headless-server architecture (client_main, server_main, player.gd, etc.) - Custom netfox bootstrap with ENet fallback - Old ChaffGames FPS template (2,420 lines, 844 KB) - SimulationServer GDExtension stub - Godot-jolt physics (netfox sample uses default Godot physics) - Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc. - Server browser API Python venv (87 MB) - test_range map and modular assets ## Preserved - Git history - Server config at config/default_server_config.cfg - Windows export preset - Build directory (gitignored) Co-authored-by: naxIO <naxIO@users.noreply.github.com>
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extends Object
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class_name VestMockDefs
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## Grouping class for mock definition primitives.
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##
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## See [VestMockDefs.Answer][br]
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## See [VestMockDefs.Call][br]
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## Mock answer definition
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##
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## Each answer manages a mock method. When this method is called, instead of
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## running the underlying code, the answer provides a response.
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class Answer:
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## The method this instance provides the answers for
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var expected_method: Callable
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## The expected arguments for providing the answers.
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## [br][br]
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## May be empty, in which case any and all parameters are accepted.
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var expected_args: Array = []
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var _answer_value: Variant
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var _answer_method: Callable
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func _get_specificity() -> int:
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return expected_args.size()
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func _is_answering(method: Callable, args: Array) -> bool:
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if method != expected_method:
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return false
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if method.get_object() != expected_method.get_object():
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return false
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if expected_args.is_empty():
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return true
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if args.size() != expected_args.size():
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return false
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if args == expected_args:
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return true
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# Do a lenient check, so users don't trip on unexpected diffs, like
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# [2, 4] != [2., 4.]
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var lenient_actual := args.map(func(it): return _map_lenient(it))
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var lenient_expected := expected_args.map(func(it): return _map_lenient(it))
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if lenient_actual == lenient_expected:
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return true
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return false
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func _get_answer(args: Array) -> Variant:
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if _answer_method:
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return _answer_method.call(args)
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else:
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return _answer_value
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func _map_lenient(value: Variant) -> String:
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if typeof(value) == TYPE_INT or typeof(value) == TYPE_FLOAT:
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return "%.8f" % [value]
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return str(value)
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func _to_string() -> String:
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return "Answer { %s.%s(%s) }" % [expected_method.get_object(), expected_method.get_method(), expected_args]
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## A recorded method call
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class Call:
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## The method that was called
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var method: Callable
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## The arguments used for calling the method
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var args: Array = []
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uid://ct7m62cddavyk
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extends Object
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# Dummy class to serve as a base for mocks
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uid://crbyd7o5c3qvh
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extends RefCounted
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class_name VestMockGenerator
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## Generates mocks for existing scripts
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##
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## @tutorial(Mocks): https://foxssake.github.io/vest/latest/user-guide/mocks/
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# TODO: Support getters and setters?
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## Generate a mocked version of a script
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func generate_mock_script(script: Script) -> Script:
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var dummy_script := preload("res://addons/vest/mocks/vest-mock-dummy.gd") as Script
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var mock_script := dummy_script.duplicate() as Script
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mock_script.source_code = generate_mock_source(script)
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mock_script.reload()
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return mock_script
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## Generate the source code for mocking a script
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func generate_mock_source(script: Script) -> String:
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var mock_source := PackedStringArray()
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mock_source.append("extends \"%s\"\n\n" % [script.resource_path])
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mock_source.append("var __vest_mock_handler: VestMockHandler\n\n")
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for method in script.get_script_method_list():
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var method_name := method["name"] as String
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var method_args = method["args"]
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if method_name.begins_with("@"):
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# Getter or setter, don't generate as method
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continue
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var arg_defs := []
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for arg in method_args:
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var arg_name = arg["name"]
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arg_defs.append(arg_name)
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var arg_def_string := ", ".join(arg_defs)
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mock_source.append(
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("func %s(%s):\n" +
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"\treturn __vest_mock_handler._handle(self.%s, [%s])\n\n") %
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[method_name, arg_def_string, method_name, arg_def_string]
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)
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return "".join(mock_source)
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uid://cawk4xgh75woy
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extends RefCounted
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class_name VestMockHandler
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## Manages mock instances
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var _answers: Array[VestMockDefs.Answer] = []
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var _calls: Array[VestMockDefs.Call] = []
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var _unhandled_calls: Array[VestMockDefs.Call] = []
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## Take over a mock instance, recording its calls and providing its answers
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func take_over(what: Object):
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what.__vest_mock_handler = self
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## Register an answer
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func add_answer(answer: VestMockDefs.Answer):
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_answers.append(answer)
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## Get all recorded mock calls
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func get_calls() -> Array[VestMockDefs.Call]:
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return _calls
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## Get all recorded mock calls to which there were no registered answers
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func get_unhandled_calls() -> Array[VestMockDefs.Call]:
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return _unhandled_calls
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func _handle(method: Callable, args: Array):
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var call_data := VestMockDefs.Call.new()
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call_data.method = method
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call_data.args = args
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var possible_answers = _answers\
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.filter(func(it): return it._is_answering(method, args))
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possible_answers.sort_custom(func(a, b): return a._get_specificity() > b._get_specificity())
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if possible_answers.is_empty():
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_unhandled_calls.append(call_data)
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return
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var answer := possible_answers.front() as VestMockDefs.Answer
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_calls.append(call_data)
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return answer._get_answer(args)
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@@ -0,0 +1 @@
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uid://0yq06hbkdt46
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