- Complete SPA rewrite: 4 tabs (Mixer, Routing, Plugins, Sessions)
- Touch-optimized faders with animated level meters (dark theme)
- Channel strips: fader, mute, solo, pan, EQ modal with 3-band EQ + compressor + gate
- Routing matrix: drag-and-drop source→destination, connection list with mute toggles
- Plugin control: per-channel plugin cards with bypass and parameter sliders
- Session browser: list/load/save/delete scenes via REST API
- Transport controls: play, stop, record, loop, locate (keyboard shortcuts: space=play)
- Responsive: phone portrait (touch-first), landscape, tablet, desktop
- Zero dependencies: vanilla JS + WebSocket only
- Backend: added DELETE /api/v1/scenes/{name} endpoint, wired delete_scene callback
web/app.js (917 lines), web/style.css (1100 lines), web/index.html (160 lines)
This commit is contained in:
+26
-11
@@ -157,6 +157,7 @@ class Metronome:
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self._count_in_active = True
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self._count_in_bar = 0
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self._count_in_beat = 0
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self._count_in_sample = 0
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self._count_in_total_beats = total_bars * beats_per_bar
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logger.info("Count-in started: %d bars (%d beats)",
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total_bars, self._count_in_total_beats)
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@@ -246,21 +247,35 @@ class Metronome:
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self._count_in_active = False
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logger.info("Count-in complete")
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else:
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# Generate count-in clicks for beats falling in this buffer
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# Generate count-in clicks for beats falling in this buffer.
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# Track absolute sample position across calls for accurate
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# beat placement regardless of buffer size / tempo alignment.
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if not hasattr(self, '_count_in_sample'):
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self._count_in_sample = 0
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start_sample = self._count_in_sample
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end_sample = start_sample + buffer_size
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current_count_beat = self._count_in_beat
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offset = samples_until_next_beat
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while offset < buffer_size and current_count_beat < self._count_in_total_beats:
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cb = (current_count_beat % beats_per_bar) + 1
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click = self.generate_click(beat=cb, bar=1, is_count_in=True)
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if len(click) > 0:
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end = min(offset + len(click), buffer_size)
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copy_len = end - offset
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if copy_len > 0:
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output[offset:end] += click[:copy_len]
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while current_count_beat < self._count_in_total_beats:
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beat_sample = current_count_beat * samples_per_beat
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if beat_sample >= end_sample:
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break # Beat falls in a future buffer
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if beat_sample >= start_sample:
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offset = beat_sample - start_sample
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cb = (current_count_beat % beats_per_bar) + 1
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click = self.generate_click(beat=cb, bar=1,
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is_count_in=True)
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if len(click) > 0:
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end = min(offset + len(click), buffer_size)
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copy_len = end - offset
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if copy_len > 0:
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output[offset:end] += click[:copy_len]
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current_count_beat += 1
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offset += samples_per_beat
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self._count_in_sample += buffer_size
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self._count_in_beat = current_count_beat
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if current_count_beat >= self._count_in_total_beats:
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self._count_in_active = False
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+20
-8
@@ -107,8 +107,8 @@ class BackingTrackPlayer:
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self._playback_position: float = 0.0 # seconds into active track
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self._count_in_remaining: float = 0.0 # seconds of count-in left
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# Thread safety
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self._lock = threading.Lock()
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# Thread safety (reentrant — play() may be called from next_track() etc.)
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self._lock = threading.RLock()
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# DSP integration
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self._dsp_engine = self.config.dsp_engine
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@@ -232,15 +232,20 @@ class BackingTrackPlayer:
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track = pl.current_track
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if track is None:
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logger.warning("No track selected")
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return False
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# Auto-select first track if none selected
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if len(pl.tracks) > 0:
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pl.current_index = 0
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track = pl.tracks[0]
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else:
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logger.warning("No track selected")
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return False
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# Load if needed
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if not track.loaded and track.file_path:
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if not self.load_track(track.id):
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return False
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if track_id not in self._audio_cache:
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if track.id not in self._audio_cache:
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logger.warning("Track audio not loaded: %s", track.id)
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return False
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@@ -373,8 +378,9 @@ class BackingTrackPlayer:
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logger.info("End of playlist reached")
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return False
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self._active_track_id = track.id
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if was_playing:
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self.play(track.id)
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self.play(track.id, count_in=False)
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return True
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return True
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@@ -392,8 +398,9 @@ class BackingTrackPlayer:
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if track is None:
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return False
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self._active_track_id = track.id
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if was_playing:
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self.play(track.id)
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self.play(track.id, count_in=False)
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return True
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return True
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@@ -412,8 +419,9 @@ class BackingTrackPlayer:
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return False
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pl.current_index = index
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self._active_track_id = track.id
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if was_playing:
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self.play(track.id)
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self.play(track.id, count_in=False)
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return True
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return True
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@@ -672,6 +680,10 @@ class BackingTrackPlayer:
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def active_track(self) -> Track | None:
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if self._active_track_id:
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return self.playlists.get_track(self._active_track_id)
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# Fall back to playlist's current track if nothing actively playing
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pl = self.playlists.active
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if pl is not None:
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return pl.current_track
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return None
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@property
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@@ -106,6 +106,11 @@ class PlaylistManager:
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play_mode=play_mode,
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)
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pl.tracks.append(track)
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# Auto-select first track
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if pl.current_index < 0 and len(pl.tracks) == 1:
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pl.current_index = 0
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logger.info("Added track %s: %s", track_id, track.title)
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return track_id
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@@ -62,6 +62,7 @@ class MixerStateProvider:
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self.list_scenes: Optional[Callable[[], list[str]]] = None
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self.load_scene: Optional[Callable[[str], bool]] = None
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self.save_scene: Optional[Callable[[str], bool]] = None
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self.delete_scene: Optional[Callable[[str], bool]] = None
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self.handle_parameter: Optional[Callable[[str, float, int], None]] = None
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self.handle_transport: Optional[Callable[[str], None]] = None
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@@ -219,6 +220,16 @@ def create_router(
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ok = state.save_scene(name)
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return APIResponse(ok=True, data={"scene": name, "saved": ok})
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@router.delete("/scenes/{name}", response_model=APIResponse)
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async def delete_scene(name: str):
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"""Delete a saved scene."""
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if not state.delete_scene:
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raise HTTPException(status_code=503, detail="Scenes not available")
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ok = state.delete_scene(name)
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if not ok:
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raise HTTPException(status_code=404, detail=f"Scene '{name}' not found")
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return APIResponse(ok=True, data={"scene": name, "deleted": True})
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# ── Full state ─────────────────────────────────────────────────────────
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@router.get("/state", response_model=MixerStateSchema)
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@@ -192,6 +192,7 @@ class NetworkServer:
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sp.list_scenes = lambda: self._engine.automation.list_scenes()
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sp.load_scene = lambda name: self._engine.load_snapshot(name)
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sp.save_scene = lambda name: bool(self._engine.save_snapshot(name))
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sp.delete_scene = lambda name: self._engine.automation.delete_scene(name)
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sp.handle_parameter = self._handle_api_parameter
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sp.handle_transport = self._handle_transport_command
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@@ -737,8 +737,9 @@ class TestMetronome:
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assert m.is_count_in_active() is True
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# Generate enough buffers to exhaust the count-in
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buf_size = 12000 # 0.25s at 48k = 1 beat at 120 BPM
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for _ in range(10): # 10 beats = more than 8
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# 8 beats * 24000 samples/beat / 12000 buffer = 16 buffers needed
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buf_size = 12000 # 0.25s at 48k
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for _ in range(20): # 20 > 16, safe margin
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buf = m.generate_clicks_for_position(0, 120, 1, 1, buf_size)
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# Count-in should be complete
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+875
-252
File diff suppressed because it is too large
Load Diff
+130
-26
@@ -2,52 +2,156 @@
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
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<meta name="theme-color" content="#1a1a2e">
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<title>RPi Audio Mixer</title>
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<link rel="stylesheet" href="/style.css">
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</head>
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<body>
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<div id="app">
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<!-- ═══ Toolbar ═══ -->
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<header id="toolbar">
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<h1>RPi Audio Mixer</h1>
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<h1>🎚️ RPi Mixer</h1>
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<div id="connection">
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<span id="conn-status" class="status disconnected">● Disconnected</span>
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<span id="conn-status" class="status disconnected">● Offline</span>
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<input type="text" id="apikey-input" placeholder="API Key" value="mixer-local" size="14">
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<button id="login-btn" onclick="login()">Login</button>
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<button id="connect-btn" onclick="connectWS()" disabled>Connect</button>
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<button id="login-btn" class="btn" onclick="App.login()">Login</button>
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<button id="connect-btn" class="btn" onclick="App.connectWS()" disabled>Connect</button>
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</div>
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</header>
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<!-- ═══ Tab bar ═══ -->
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<nav id="tabs">
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<button class="tab active" data-view="mixer" onclick="App.showView('mixer')">
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<span class="tab-icon">🎛️</span> Mixer
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</button>
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<button class="tab" data-view="routing" onclick="App.showView('routing')">
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<span class="tab-icon">🔀</span> Routing
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</button>
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<button class="tab" data-view="plugins" onclick="App.showView('plugins')">
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<span class="tab-icon">🔌</span> Plugins
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</button>
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<button class="tab" data-view="sessions" onclick="App.showView('sessions')">
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<span class="tab-icon">💾</span> Sessions
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</button>
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</nav>
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<!-- ═══ Transport bar (global) ═══ -->
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<div id="transport-bar">
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<button class="tbtn" id="btn-play" onclick="sendTransport('play')">▶ Play</button>
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<button class="tbtn" id="btn-stop" onclick="sendTransport('stop')">■ Stop</button>
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<button class="tbtn" id="btn-record" onclick="sendTransport('record')">● Rec</button>
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<button class="tbtn" id="btn-loop" onclick="sendTransport('loop')">↻ Loop</button>
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<span id="tempo-display">120 BPM</span>
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<span id="time-display">00:00:00</span>
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<button class="tbtn" id="btn-play" onclick="App.sendTransport('play')" title="Play">▶</button>
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<button class="tbtn" id="btn-stop" onclick="App.sendTransport('stop')" title="Stop">■</button>
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<button class="tbtn" id="btn-record" onclick="App.sendTransport('record')" title="Record">●</button>
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<button class="tbtn" id="btn-loop" onclick="App.sendTransport('loop')" title="Loop">↻</button>
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<button class="tbtn" id="btn-locate" onclick="App.showLocateDialog()" title="Locate">⏱️</button>
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<span class="transport-info" id="tempo-display">120.0 BPM</span>
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<span class="transport-info" id="time-display">00:00:00</span>
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<span class="transport-info dimmed" id="uptime-display"></span>
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</div>
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<div id="mixer">
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<div id="channels"></div>
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<div id="master-section">
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<h3>Master</h3>
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<div class="fader-v" id="master-fader">
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<input type="range" min="-60" max="12" value="0" step="0.5" orient="vertical"
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oninput="sendParam('master_volume', this.value, -1)">
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<span class="fader-label">Master</span>
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<span class="fader-value" id="master-vol-val">0.0 dB</span>
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<!-- ═══ Main content ═══ -->
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<main id="view-container">
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<!-- ── Mixer View ── -->
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<section id="view-mixer" class="view active">
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<div id="mixer-scroll">
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<div id="channels"></div>
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<div id="master-section">
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<div class="section-label">Master</div>
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<div class="fader-container" id="master-fader">
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<div class="meter-v" id="master-meter"><div class="meter-fill"></div></div>
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<input type="range" min="-60" max="12" value="0" step="0.5" orient="vertical"
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oninput="App.sendParam('master_volume', this.value, -1)">
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<span class="fader-label">Master</span>
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<span class="fader-db" id="master-vol-val">0.0 dB</span>
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</div>
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<div class="master-buttons">
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<button class="toggle-btn" id="btn-mute-master" onclick="App.toggleParam('master_mute', -1)">M</button>
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<button class="toggle-btn" id="btn-dim" onclick="App.toggleParam('master_dim', -1)">Dim</button>
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<button class="toggle-btn" id="btn-mono" onclick="App.toggleParam('master_mono', -1)">Mono</button>
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</div>
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<div class="master-buses" id="master-buses-info"></div>
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</div>
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</div>
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<div class="master-controls">
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<button id="btn-mute-master" onclick="sendParam('master_mute', 1, -1)">Mute</button>
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<button id="btn-dim" onclick="sendParam('master_dim', 1, -1)">Dim</button>
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<button id="btn-mono" onclick="sendParam('master_mono', 1, -1)">Mono</button>
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</section>
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<!-- ── Routing View ── -->
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<section id="view-routing" class="view">
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<div class="routing-layout">
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<div class="routing-panel sources-panel">
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<h3>Sources</h3>
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<div id="routing-sources" class="routing-list"></div>
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</div>
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<div class="routing-panel matrix-panel">
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<h3>Connections</h3>
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<div id="routing-matrix" class="routing-grid"></div>
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</div>
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<div class="routing-panel dests-panel">
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<h3>Destinations</h3>
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<div id="routing-dests" class="routing-list"></div>
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</div>
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</div>
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</section>
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<!-- ── Plugins View ── -->
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<section id="view-plugins" class="view">
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<div class="plugins-header">
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<h3>Channel Plugins</h3>
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<select id="plugin-channel-select" onchange="App.showPluginsForChannel(this.value)">
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<option value="all">All Channels</option>
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</select>
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</div>
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<div id="plugins-list" class="plugins-grid"></div>
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</section>
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<!-- ── Sessions View ── -->
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<section id="view-sessions" class="view">
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<div class="sessions-header">
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<h3>Saved Sessions</h3>
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<div class="sessions-actions">
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<input type="text" id="scene-name-input" placeholder="Scene name" class="text-input">
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<button class="btn btn-primary" onclick="App.saveScene()">💾 Save Current</button>
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</div>
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</div>
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<div id="sessions-list" class="sessions-grid"></div>
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</section>
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</main>
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<!-- ═══ Channel EQ modal ═══ -->
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<div id="eq-modal" class="modal hidden">
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<div class="modal-backdrop" onclick="App.closeEQ()"></div>
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<div class="modal-content">
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<div class="modal-header">
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<h3 id="eq-modal-title">Channel EQ</h3>
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<button class="modal-close" onclick="App.closeEQ()">✕</button>
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</div>
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<div id="eq-controls">
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<label class="eq-toggle">
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<input type="checkbox" id="eq-enable" onchange="App.sendParam('eq_enable', this.checked ? 1 : 0, App.eqChannel)">
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Enable EQ
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</label>
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<div class="eq-bands" id="eq-bands"></div>
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</div>
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<div id="dyn-controls">
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<h4>Compressor</h4>
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<div class="param-rows" id="comp-params"></div>
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<h4>Noise Gate</h4>
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<div class="param-rows" id="gate-params"></div>
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</div>
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</div>
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</div>
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<!-- ═══ Log panel ═══ -->
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<div id="log-panel">
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<h3>Activity Log</h3>
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<div id="log"></div>
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<div id="log-header">
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<span id="log-toggle" onclick="App.toggleLog()">📋 Log ▾</span>
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</div>
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<div id="log-body" class="collapsed">
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<div id="log"></div>
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</div>
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</div>
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</div>
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+935
-119
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user