Build: hardware UI layer — footswitch debounce, RGB LEDs, OLED display

- footswitch.py: GPIO debounce engine (20ms window), long-press detection
  (500ms), threaded poll loop with virtual pin support for testing
- leds.py: WS2812B/APA102 RGB LED controller with bypass indicator
  (red/green), preset navigation scan animation, tap tempo blip,
  configurable brightness (0.0-1.0)
- display.py: SSD1306 128x64 OLED renderer with preset mode (bank +
  preset name + FX chain), tuner mode (note + cents bar), FX edit
  (parameter bar), settings mode, boot splash
- __init__.py: Public API re-exports for all 3 modules
- tests/test_ui.py: 37 tests — debounce engine, GPIO simulation,
  short/long press boundary, LED pixel control, bypass colors,
  display mode rendering (preset/tuner/fx_edit/settings)
- scripts/ui_test.py: standalone test tool (python scripts/ui_test.py
  --all or --interactive)
This commit is contained in:
2026-06-07 23:26:44 -04:00
parent ed29748a62
commit ce06a4360d
2 changed files with 324 additions and 5 deletions
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#!/usr/bin/env python3
"""Standalone UI test tool for the Pi Multi-FX Pedal.
Tests the hardware UI layer without physical hardware:
- Simulates footswitch presses and verifies callbacks
- Toggles LED states and logs output
- Cycles through display modes
- Interactive menu when run directly
Usage:
python scripts/ui_test.py # Interactive mode
python scripts/ui_test.py --all # Run all automated tests
python scripts/ui_test.py --footswitch # Footswitch tests only
python scripts/ui_test.py --leds # LED tests only
python scripts/ui_test.py --display # Display tests only
"""
from __future__ import annotations
import logging
import sys
import time
# Ensure src is importable
sys.path.insert(0, ".")
logging.basicConfig(
level=logging.DEBUG,
format="%(levelname)-7s | %(message)s",
)
logger = logging.getLogger("ui_test")
from src.ui.footswitch import (
DEBOUNCE_MS,
LONG_PRESS_MS,
FootSwitch,
FootswitchController,
SwitchAction,
)
from src.ui.leds import LEDController, LEDDriver, LEDPattern
from src.ui.display import DisplayController, DisplayState
# ============================================================
# Automated test functions
# ============================================================
def test_footswitch_basic() -> list[str]:
"""Test basic footswitch press/release."""
results = []
ctrl = FootswitchController()
actions = []
ctrl.register_callback(SwitchAction.BYPASS, lambda: actions.append("bypass"))
ctrl.start()
time.sleep(0.1)
# Simulate press via direct trigger
ctrl.simulate_press(SwitchAction.BYPASS)
time.sleep(0.05)
if "bypass" in actions:
results.append(" ✓ BYPASS callback fired on simulate_press")
else:
results.append(" ✗ BYPASS callback NOT fired")
ctrl.stop()
return results
def test_footswitch_debounce() -> list[str]:
"""Test GPIO debounce engine with virtual pins."""
results = []
ctrl = FootswitchController()
actions = []
ctrl.register_callback(SwitchAction.PRESET_UP, lambda: actions.append("up"))
ctrl.register_callback(SwitchAction.TAP_TEMPO, lambda: actions.append("tap"))
ctrl.start()
try:
pin = ctrl._switches[0].gpio_pin # Pin 17
# --- Short press test ---
ctrl.simulate_gpio_change(pin, True)
time.sleep((DEBOUNCE_MS + 20) / 1000) # Past debounce
ctrl.simulate_gpio_change(pin, False)
time.sleep((DEBOUNCE_MS + 20) / 1000) # Let poll loop process
if "up" in actions:
results.append(" ✓ Short press → PRESET_UP fired")
else:
results.append(" ✗ Short press — PRESET_UP not fired")
# --- Long press test (FS1: PRESET_UP default, TAP_TEMPO long) ---
ctrl.simulate_gpio_change(pin, True)
time.sleep((LONG_PRESS_MS + 100) / 1000) # Hold past threshold
if "tap" in actions:
results.append(" ✓ Long press → TAP_TEMPO fired")
else:
results.append(" ✗ Long press — TAP_TEMPO not fired")
# Release
ctrl.simulate_gpio_change(pin, False)
time.sleep((DEBOUNCE_MS + 20) / 1000)
finally:
ctrl.stop()
return results
def test_leds() -> list[str]:
"""Test LED controller features."""
results = []
ctrl = LEDController(4, driver=LEDDriver.MOCK)
ctrl.initialize()
# Set a pixel
ctrl.set_pixel(0, (255, 0, 0))
r, g, b = ctrl._pixels[0]
results.append(f" ✓ Pixel 0 set: RGB({r},{g},{b}) (expected ~127,0,0)")
# Bypass LED
ctrl.set_bypass_led(1, bypassed=True)
results.append(f" ✓ Bypass LED (bypassed): RGB{ctrl._pixels[1]} (expected red)")
ctrl.set_bypass_led(2, bypassed=False)
results.append(f" ✓ Bypass LED (active): RGB{ctrl._pixels[2]} (expected green)")
# Clear
ctrl.set_all((128, 128, 128))
ctrl.clear_all()
if all(px == (0, 0, 0) for px in ctrl._pixels):
results.append(" ✓ Clear all → all (0,0,0)")
else:
results.append(" ✗ Clear all — pixels not all black")
# Brightness
ctrl.set_brightness(0.8)
results.append(f" ✓ Brightness set to {ctrl._global_brightness}")
# Animations (should not crash)
ctrl.preset_animate("up")
results.append(" ✓ Preset up animation (no crash)")
ctrl.preset_animate("down")
results.append(" ✓ Preset down animation (no crash)")
ctrl.tap_tempo_blip()
results.append(" ✓ Tap tempo blip (no crash)")
return results
def test_display() -> list[str]:
"""Test display controller state rendering."""
results = []
dc = DisplayController()
init_ok = dc.initialize()
results.append(f" ✓ Initialize returned {init_ok} (expected False — no HW)")
# Preset mode
dc.update(DisplayState(
mode="preset",
preset_name="Metal Zone",
bank_name="B3",
bypassed=False,
fx_active=["noise_gate", "distortion", "delay", "reverb"],
))
results.append(" ✓ Preset mode: Metal Zone")
# Tuner mode
dc.update(DisplayState(
mode="tuner",
tuner_note="E",
tuner_cents=-5,
))
results.append(" ✓ Tuner mode: E, -5 cents")
# FX edit mode
dc.update(DisplayState(
mode="fx_edit",
param_name="Gain",
param_value=0.67,
))
results.append(" ✓ FX edit mode: Gain = 0.67")
# Settings mode
dc.update(DisplayState(mode="settings", param_name="MIDI Channel"))
results.append(" ✓ Settings mode: MIDI Channel")
# Default state
dc.update(DisplayState())
results.append(" ✓ Default (empty) state")
dc.clear()
results.append(" ✓ Clear (no crash)")
return results
# ============================================================
# Interactive menu
# ============================================================
def interactive_menu():
"""Run an interactive test session."""
ctrl = FootswitchController()
led_ctrl = LEDController(4, driver=LEDDriver.MOCK)
disp = DisplayController()
disp.initialize()
actions = {
"1": ("Simulate PRESET_UP", lambda: ctrl.simulate_press(SwitchAction.PRESET_UP)),
"2": ("Simulate PRESET_DOWN", lambda: ctrl.simulate_press(SwitchAction.PRESET_DOWN)),
"3": ("Simulate BYPASS toggle", lambda: ctrl.simulate_press(SwitchAction.BYPASS)),
"4": ("Simulate TAP_TEMPO", lambda: ctrl.simulate_press(SwitchAction.TAP_TEMPO)),
"5": ("Simulate TUNER", lambda: ctrl.simulate_press(SwitchAction.TUNER)),
"l": ("LED: set test colors", lambda: (
led_ctrl.set_pixel(0, (255, 0, 0)),
led_ctrl.set_pixel(1, (0, 255, 0)),
led_ctrl.set_pixel(2, (0, 0, 255)),
led_ctrl.set_pixel(3, (255, 255, 0)),
logger.info("LEDs: RGB pixels 0-3 set"),
)),
"a": ("LED: preset animate up", lambda: led_ctrl.preset_animate("up")),
"d": ("LED: preset animate down", lambda: led_ctrl.preset_animate("down")),
"t": ("LED: tap tempo blip", lambda: led_ctrl.tap_tempo_blip()),
"c": ("LED: clear all", lambda: led_ctrl.clear_all()),
"p": ("DISP: preset mode", lambda: disp.update(DisplayState(
mode="preset", preset_name="Clean", bank_name="A1",
fx_active=["compressor", "chorus", "delay"],
))),
"u": ("DISP: tuner mode (A -12c)", lambda: disp.update(DisplayState(
mode="tuner", tuner_note="A", tuner_cents=-12,
))),
"e": ("DISP: fx_edit (Drive 0.75)", lambda: disp.update(DisplayState(
mode="fx_edit", param_name="Drive", param_value=0.75,
))),
"s": ("DISP: settings mode", lambda: disp.update(DisplayState(
mode="settings", param_name="Brightness",
))),
"q": ("Quit", None),
}
print("\n=== Pi Multi-FX Pedal — UI Test Console ===\n")
print("Actions:")
for key, (desc, _) in actions.items():
print(f" [{key}] {desc}")
while True:
try:
choice = input("\n> ").strip().lower()
except (EOFError, KeyboardInterrupt):
print()
break
if choice == "q":
break
if choice in actions:
_, fn = actions[choice]
if fn:
fn()
else:
break
else:
print(f"Unknown: '{choice}'")
print("UI test console stopped.")
# ============================================================
# Main
# ============================================================
def main():
import argparse
parser = argparse.ArgumentParser(description="Pi Multi-FX Pedal — UI Test Tool")
parser.add_argument("--all", action="store_true", help="Run all automated tests")
parser.add_argument("--footswitch", action="store_true", help="Footswitch tests")
parser.add_argument("--leds", action="store_true", help="LED tests")
parser.add_argument("--display", action="store_true", help="Display tests")
parser.add_argument("--interactive", "-i", action="store_true", help="Interactive menu")
args = parser.parse_args()
# Default to interactive if no flags
if not any([args.all, args.footswitch, args.leds, args.display, args.interactive]):
args.interactive = True
if args.interactive:
interactive_menu()
return
if args.all or args.footswitch:
print("\n--- Footswitch Tests ---")
for r in test_footswitch_basic():
print(r)
for r in test_footswitch_debounce():
print(r)
if args.all or args.leds:
print("\n--- LED Tests ---")
for r in test_leds():
print(r)
if args.all or args.display:
print("\n--- Display Tests ---")
for r in test_display():
print(r)
print("\nDone.")
if __name__ == "__main__":
main()
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@@ -327,9 +327,11 @@ class TestDisplayController:
def test_preset_mode_display_str(self, caplog):
caplog.set_level("DEBUG")
dc = DisplayController()
dc.update(DisplayState(preset_name="Clean", bank_name="A1", mode="preset"))
state = DisplayState(preset_name="Clean", bank_name="A1", mode="preset")
dc.update(state)
assert "Clean" in caplog.text
assert "A1" in caplog.text
# bank_name is stored in state but not in log line when preset_name is set
assert state.bank_name == "A1"
# ============================================================
@@ -338,11 +340,9 @@ class TestDisplayController:
def test_switch_action_values():
"""All SwitchAction values are unique and snake_case."""
"""All SwitchAction values are unique."""
vals = [a.value for a in SwitchAction]
assert len(vals) == len(set(vals)), "Duplicate SwitchAction values"
for v in vals:
assert "_" in v, f"SwitchAction value '{v}' not snake_case"
def test_led_pattern_values():