TooB NAM load errors (Resource directory handling)
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@@ -206,10 +206,6 @@ UiFileProperty::UiFileProperty(PluginHost *pHost, const LilvNode *node, const st
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{
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this->resourceDirectory_ = resourceDirectory.AsString();
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}
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if (this->resourceDirectory_.empty())
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{
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this->resourceDirectory_ = "default";
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}
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this->fileTypes_ = UiFileType::GetArray(pHost, node, pHost->lilvUris->pipedalUI__fileTypes);
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}
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@@ -1457,6 +1457,7 @@ void PluginHost::CheckForResourceInitialization(const std::string &pluginUri,con
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resourceInfoSet.insert(ResourceInfo(fileProperty->directory(),fileProperty->resourceDirectory()));
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}
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}
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try {
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for (const ResourceInfo&resourceInfo: resourceInfoSet)
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{
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std::filesystem::path sourcePath = bundlePath / resourceInfo.resourceDirectory;
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@@ -1467,6 +1468,10 @@ void PluginHost::CheckForResourceInitialization(const std::string &pluginUri,con
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}
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}
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} catch (const std::exception &e)
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{
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Lv2Log::error(SS("CheckForResourceInitialization: " << e.what()));
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}
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}
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}
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}
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