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tactical-shooter/assets/quaternius/weapons/revolver.tscn
T
shawn fe9738ca46 Fix weapon switching, scale, add Q key bind
- Fixed weapon switching: player.gd now uses weapon_next/weapon_prev/slot actions
  (was checking for nonexistent 'weapon_toggle')
- Added Q key to weapon_next input action
- Reduced weapon scale from 0.3 to 0.07-0.08 (was still 3x too large)
2026-07-05 23:54:57 -04:00

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[gd_scene format=3]
[ext_resource type="PackedScene" path="res://assets/quaternius/models/Revolver.glb" id="1"]
[node name="Revolver" type="Node3D"]
scale = Vector3(0.08, 0.08, 0.08)
[node name="Model" parent="." instance=ExtResource("1")]