b0c83af092
Complete replacement of the tactical-shooter project with the netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built with Godot 4 and netfox. ## What's new - Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu - 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP - Bomb plant/defuse with 2 bombsites - Flashbang & smoke grenades - Proper netfox rollback netcode at 64 tick - Network popup UI for host/join - HUD, crosshair, round timer, scoreboard - All netfox singletons registered as autoloads (works in exported builds) ## Architecture - Listen-server (host from client, no dedicated server binary) - Multiplayer-fps game lives at examples/multiplayer-fps/ - Netfox addons registered as autoloads for exported build compat - Godot 4.7 with Forward+ renderer ## Removed - Old headless-server architecture (client_main, server_main, player.gd, etc.) - Custom netfox bootstrap with ENet fallback - Old ChaffGames FPS template (2,420 lines, 844 KB) - SimulationServer GDExtension stub - Godot-jolt physics (netfox sample uses default Godot physics) - Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc. - Server browser API Python venv (87 MB) - test_range map and modular assets ## Preserved - Git history - Server config at config/default_server_config.cfg - Windows export preset - Build directory (gitignored) Co-authored-by: naxIO <naxIO@users.noreply.github.com>
86 lines
3.1 KiB
GDScript
86 lines
3.1 KiB
GDScript
# This file is generated by Vest!
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# Do not modify!
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# source: res://addons/vest/test/mixins/assert-that-mixin.gd
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extends "res://addons/vest/_generated-mixins/2-ffc90559.gd"
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func assert_that(value: Variant) -> _Assertion:
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return _Assertion.new(self, value)
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class _Assertion:
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var _test: VestTest
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var _value: Variant
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func _init(p_test: Variant, p_value: Variant):
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assert(p_test is VestTest, "assert_that mixin used from outside of VestTest!")
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_test = p_test
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_value = p_value
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## Expect a [param condition] about the asserted value to be true.
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func passes(condition: Callable, p_message: String = "") -> _Assertion:
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_test.expect(condition.call(_value), p_message)
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return self
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## Expect a [param condition] about the asserted value to be false.
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func fails(condition: Callable, p_message: String = "") -> _Assertion:
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_test.expect_not(condition.call(_value), p_message)
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return self
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## Expect the asserted value to be equal to [param expected].
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## [br][br]
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## If [param actual] has an [code]equals()[/code] method, it will be used.
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func is_equal_to(expected: Variant, p_message: String = "Actual value differs from expected!") -> _Assertion:
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_test.expect_equal(_value, expected, p_message)
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return self
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## Expect the asserted value to not be equal to [param expected].
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## [br][br]
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## If [param actual] has an [code]equals()[/code] method, it will be used.
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func is_not_equal_to(expected: Variant, p_message: String = "Actual value equals expected!") -> _Assertion:
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_test.expect_not_equal(_value, expected, p_message)
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return self
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## Expect the asserted value to be empty.
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## [br][br]
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## If it's a custom type implementing [code]is_empty()[/code], that method will
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## be used.
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func is_empty(p_message: String = "Object was not empty!") -> _Assertion:
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_test.expect_empty(_value, p_message)
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return self
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## Expect the asserted value to not be empty.
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## [br][br]
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## If it's a custom type implementing [code]is_empty()[/code], that method will
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## be used.
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func is_not_empty(p_message: String = "Object was empty!") -> _Assertion:
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_test.expect_not_empty(_value, p_message)
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return self
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## Expect the asserted value to contain [param item].
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## [br][br]
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## If it's a custom type implementing [code]has()[/code], that method will be
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## used.
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func contains(item: Variant, p_message: String = "Item is missing from collection!") -> _Assertion:
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_test.expect_contains(_value, item, p_message)
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return self
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## Expect the asserted value to not contain [param item].
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## [br][br]
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## If it's a custom type implementing [code]has()[/code], that method will be
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## used.
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func does_not_contain(item: Variant, p_message: String = "Item is in collection!") -> _Assertion:
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_test.expect_does_not_contain(_value, item, p_message)
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return self
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## Expect the asserted value to be null.
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func is_null(p_message: String = "Item is not null!") -> _Assertion:
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_test.expect_null(_value, p_message)
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return self
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## Expect the asserted value to not be null.
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func is_not_null(p_message: String = "Item is null!") -> _Assertion:
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_test.expect_not_null(_value, p_message)
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return self
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