b0c83af092
Complete replacement of the tactical-shooter project with the netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built with Godot 4 and netfox. ## What's new - Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu - 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP - Bomb plant/defuse with 2 bombsites - Flashbang & smoke grenades - Proper netfox rollback netcode at 64 tick - Network popup UI for host/join - HUD, crosshair, round timer, scoreboard - All netfox singletons registered as autoloads (works in exported builds) ## Architecture - Listen-server (host from client, no dedicated server binary) - Multiplayer-fps game lives at examples/multiplayer-fps/ - Netfox addons registered as autoloads for exported build compat - Godot 4.7 with Forward+ renderer ## Removed - Old headless-server architecture (client_main, server_main, player.gd, etc.) - Custom netfox bootstrap with ENet fallback - Old ChaffGames FPS template (2,420 lines, 844 KB) - SimulationServer GDExtension stub - Godot-jolt physics (netfox sample uses default Godot physics) - Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc. - Server browser API Python venv (87 MB) - test_range map and modular assets ## Preserved - Git history - Server config at config/default_server_config.cfg - Windows export preset - Build directory (gitignored) Co-authored-by: naxIO <naxIO@users.noreply.github.com>
25 lines
498 B
Plaintext
25 lines
498 B
Plaintext
[remap]
|
|
|
|
importer="wav"
|
|
type="AudioStreamWAV"
|
|
uid="uid://4oilc8k83mmt"
|
|
path="res://.godot/imported/fall2.wav-6e44e1350c453f00bd461235a3ed3e18.sample"
|
|
|
|
[deps]
|
|
|
|
source_file="res://examples/forest-brawl/sounds/fall2.wav"
|
|
dest_files=["res://.godot/imported/fall2.wav-6e44e1350c453f00bd461235a3ed3e18.sample"]
|
|
|
|
[params]
|
|
|
|
force/8_bit=false
|
|
force/mono=true
|
|
force/max_rate=false
|
|
force/max_rate_hz=44100
|
|
edit/trim=true
|
|
edit/normalize=true
|
|
edit/loop_mode=0
|
|
edit/loop_begin=0
|
|
edit/loop_end=-1
|
|
compress/mode=0
|