Files
tactical-shooter/server/server-browser-api/venv/lib/python3.11/site-packages/uvloop/includes/python.pxd
T
shawn e7299b17e9 Phase 7: netfox + godot-jolt stack upgrade
Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
2026-07-02 17:39:22 -04:00

32 lines
846 B
Cython

cdef extern from "Python.h":
int PY_VERSION_HEX
unicode PyUnicode_FromString(const char *)
void* PyMem_RawMalloc(size_t n) nogil
void* PyMem_RawRealloc(void *p, size_t n) nogil
void* PyMem_RawCalloc(size_t nelem, size_t elsize) nogil
void PyMem_RawFree(void *p) nogil
object PyUnicode_EncodeFSDefault(object)
void PyErr_SetInterrupt() nogil
object PyMemoryView_FromMemory(char *mem, ssize_t size, int flags)
object PyMemoryView_FromObject(object obj)
int PyMemoryView_Check(object obj)
cdef enum:
PyBUF_WRITE
cdef extern from "includes/compat.h":
object Context_CopyCurrent()
int Context_Enter(object) except -1
int Context_Exit(object) except -1
void PyOS_BeforeFork()
void PyOS_AfterFork_Parent()
void PyOS_AfterFork_Child()
void _Py_RestoreSignals()