Files
tactical-shooter/server/server-browser-api/venv/lib/python3.11/site-packages/starlette/background.py
T
shawn e7299b17e9 Phase 7: netfox + godot-jolt stack upgrade
Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
2026-07-02 17:39:22 -04:00

37 lines
1.1 KiB
Python

from __future__ import annotations
from collections.abc import Callable, Sequence
from typing import Any, ParamSpec
from starlette._utils import is_async_callable
from starlette.concurrency import run_in_threadpool
P = ParamSpec("P")
class BackgroundTask:
def __init__(self, func: Callable[P, Any], *args: P.args, **kwargs: P.kwargs) -> None:
self.func = func
self.args = args
self.kwargs = kwargs
self.is_async = is_async_callable(func)
async def __call__(self) -> None:
if self.is_async:
await self.func(*self.args, **self.kwargs)
else:
await run_in_threadpool(self.func, *self.args, **self.kwargs)
class BackgroundTasks(BackgroundTask):
def __init__(self, tasks: Sequence[BackgroundTask] | None = None):
self.tasks = list(tasks) if tasks else []
def add_task(self, func: Callable[P, Any], *args: P.args, **kwargs: P.kwargs) -> None:
task = BackgroundTask(func, *args, **kwargs)
self.tasks.append(task)
async def __call__(self) -> None:
for task in self.tasks:
await task()