Files
tactical-shooter/server/server-browser-api/venv/lib/python3.11/site-packages/starlette/middleware/trustedhost.py
T
shawn e7299b17e9 Phase 7: netfox + godot-jolt stack upgrade
Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
2026-07-02 17:39:22 -04:00

61 lines
2.2 KiB
Python

from __future__ import annotations
from collections.abc import Sequence
from starlette.datastructures import URL, Headers
from starlette.responses import PlainTextResponse, RedirectResponse, Response
from starlette.types import ASGIApp, Receive, Scope, Send
ENFORCE_DOMAIN_WILDCARD = "Domain wildcard patterns must be like '*.example.com'."
class TrustedHostMiddleware:
def __init__(
self,
app: ASGIApp,
allowed_hosts: Sequence[str] | None = None,
www_redirect: bool = True,
) -> None:
if allowed_hosts is None:
allowed_hosts = ["*"]
for pattern in allowed_hosts:
assert "*" not in pattern[1:], ENFORCE_DOMAIN_WILDCARD
if pattern.startswith("*") and pattern != "*":
assert pattern.startswith("*."), ENFORCE_DOMAIN_WILDCARD
self.app = app
self.allowed_hosts = list(allowed_hosts)
self.allow_any = "*" in allowed_hosts
self.www_redirect = www_redirect
async def __call__(self, scope: Scope, receive: Receive, send: Send) -> None:
if self.allow_any or scope["type"] not in (
"http",
"websocket",
): # pragma: no cover
await self.app(scope, receive, send)
return
headers = Headers(scope=scope)
host = headers.get("host", "").split(":")[0]
is_valid_host = False
found_www_redirect = False
for pattern in self.allowed_hosts:
if host == pattern or (pattern.startswith("*") and host.endswith(pattern[1:])):
is_valid_host = True
break
elif "www." + host == pattern:
found_www_redirect = True
if is_valid_host:
await self.app(scope, receive, send)
else:
response: Response
if found_www_redirect and self.www_redirect:
url = URL(scope=scope)
redirect_url = url.replace(netloc="www." + url.netloc)
response = RedirectResponse(url=str(redirect_url))
else:
response = PlainTextResponse("Invalid host header", status_code=400)
await response(scope, receive, send)