Files
tactical-shooter/addons/vest/vest-local-settings.gd
T
shawn b0c83af092 Fresh start: replace with naxIO/netfox-cs-sample foundation
Complete replacement of the tactical-shooter project with the
netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built
with Godot 4 and netfox.

## What's new
- Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu
- 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP
- Bomb plant/defuse with 2 bombsites
- Flashbang & smoke grenades
- Proper netfox rollback netcode at 64 tick
- Network popup UI for host/join
- HUD, crosshair, round timer, scoreboard
- All netfox singletons registered as autoloads (works in exported builds)

## Architecture
- Listen-server (host from client, no dedicated server binary)
- Multiplayer-fps game lives at examples/multiplayer-fps/
- Netfox addons registered as autoloads for exported build compat
- Godot 4.7 with Forward+ renderer

## Removed
- Old headless-server architecture (client_main, server_main, player.gd, etc.)
- Custom netfox bootstrap with ENet fallback
- Old ChaffGames FPS template (2,420 lines, 844 KB)
- SimulationServer GDExtension stub
- Godot-jolt physics (netfox sample uses default Godot physics)
- Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc.
- Server browser API Python venv (87 MB)
- test_range map and modular assets

## Preserved
- Git history
- Server config at config/default_server_config.cfg
- Windows export preset
- Build directory (gitignored)

Co-authored-by: naxIO <naxIO@users.noreply.github.com>
2026-07-02 20:55:20 -04:00

55 lines
1.3 KiB
GDScript

@tool
extends Object
static var _path: String
static var test_glob := "res://*.test.gd"
static var run_params := VestCLI.Params.new()
static func _static_init():
# If config file doesn't exist, create it
if not FileAccess.file_exists(get_config_path()):
flush()
# Load settings from file
reload()
static func get_config_path() -> String:
if not _path:
var path_candidates := [
ProjectSettings.globalize_path("res://.godot/.vestrc"),
ProjectSettings.globalize_path("res://.vestrc")
] as Array[String]
# Find suitable directory
for path in path_candidates:
var directory := path.get_base_dir()
if DirAccess.dir_exists_absolute(directory):
_path = path
print("Found local settings path: %s" % [_path])
break
return _path
static func flush() -> void:
if not run_params:
run_params = VestCLI.Params.new()
var data := {
"test_glob": test_glob if test_glob else "",
"run_params": run_params.to_args()
}
var file := FileAccess.open(get_config_path(), FileAccess.WRITE)
file.store_string(var_to_str(data))
file.flush()
file.close()
static func reload() -> void:
var file := FileAccess.open(get_config_path(), FileAccess.READ)
var data := str_to_var(file.get_as_text()) as Dictionary
file.close()
test_glob = data["test_glob"]
run_params = VestCLI.Params.parse(data["run_params"])