Files
tactical-shooter/export_presets.cfg
T
shawn b0c83af092 Fresh start: replace with naxIO/netfox-cs-sample foundation
Complete replacement of the tactical-shooter project with the
netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built
with Godot 4 and netfox.

## What's new
- Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu
- 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP
- Bomb plant/defuse with 2 bombsites
- Flashbang & smoke grenades
- Proper netfox rollback netcode at 64 tick
- Network popup UI for host/join
- HUD, crosshair, round timer, scoreboard
- All netfox singletons registered as autoloads (works in exported builds)

## Architecture
- Listen-server (host from client, no dedicated server binary)
- Multiplayer-fps game lives at examples/multiplayer-fps/
- Netfox addons registered as autoloads for exported build compat
- Godot 4.7 with Forward+ renderer

## Removed
- Old headless-server architecture (client_main, server_main, player.gd, etc.)
- Custom netfox bootstrap with ENet fallback
- Old ChaffGames FPS template (2,420 lines, 844 KB)
- SimulationServer GDExtension stub
- Godot-jolt physics (netfox sample uses default Godot physics)
- Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc.
- Server browser API Python venv (87 MB)
- test_range map and modular assets

## Preserved
- Git history
- Server config at config/default_server_config.cfg
- Windows export preset
- Build directory (gitignored)

Co-authored-by: naxIO <naxIO@users.noreply.github.com>
2026-07-02 20:55:20 -04:00

99 lines
3.5 KiB
INI

[preset.0]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter="examples/forest-brawl/**, examples/input-gathering/**, examples/input-prediction/**, examples/multiplayer-netfox/**, examples/multiplayer-simple/**, examples/multiplayer-state-machine/**, examples/property-configuration/**, examples/rollback-debugger/**, examples/rollback-fps/**, examples/rollback-npc/**, examples/shared/**, examples/single-player/**, examples/snippets/**, examples/state-synchronizer-npc/**, examples/visibility-filtering/**, addons/vest/**, docs/**, test/**, sh/**, script_templates/**, *.off, .claude/**, CLAUDE.md"
export_path="build/tactical-shooter-windows-x86_64/tactical-shooter.exe"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=true
encrypt_directory=false
script_export_mode=2
[preset.0.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=0
binary_format/embed_pck=true
binary_format/architecture="x86_64"
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
texture_format/no_bptc_fallbacks=true
dotnet/include_scripts_content=false
dotnet/rollforward_to_latest_prerelease=true
codesign/identity=""
codesign/timestamp=true
codesign/timestamp_server_url=""
application/icon=""
application/identifier="tactical-shooter-client"
application/name="Tactical Shooter"
application/app_category="game"
application/file_version="0.1.0"
application/product_version="0.1.0"
display/width=1280
display/height=720
xr_features/enabled=false
xr_features/hand_tracking=false
xr_features/passthrough=false
[preset.1]
name="Linux Server"
platform="Linux/X11"
runnable=true
dedicated_server=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter="examples/forest-brawl/**, examples/input-gathering/**, examples/input-prediction/**, examples/multiplayer-netfox/**, examples/multiplayer-simple/**, examples/multiplayer-state-machine/**, examples/property-configuration/**, examples/rollback-debugger/**, examples/rollback-fps/**, examples/rollback-npc/**, examples/shared/**, examples/single-player/**, examples/snippets/**, examples/state-synchronizer-npc/**, examples/visibility-filtering/**, addons/vest/**, docs/**, test/**, sh/**, script_templates/**, *.off, .claude/**, CLAUDE.md, config/**"
export_path="build/tactical-shooter-server.x86_64"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=true
encrypt_directory=false
script_export_mode=2
[preset.1.options]
custom_template/debug=""
custom_template/release=""
binary_format/embed_pck=true
binary_format/architecture="x86_64"
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
texture_format/no_bptc_fallbacks=true
codesign/identity=""
codesign/timestamp=true
codesign/timestamp_server_url=""
application/icon=""
application/identifier="tactical-shooter-server"
application/name="Tactical Shooter Server"
application/app_category="game"
application/file_version="0.1.0"
application/product_version="0.1.0"
display/width=1
display/height=1
xr_features/enabled=false
xr_features/hand_tracking=false
xr_features/passthrough=false