e7299b17e9
Stack installed: - netfox v1.35.3 (core + extras + noray + internals) - godot-jolt v0.16.0-stable Architecture: - Server: ENet transport (works headless, no netfox deps) - Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator) New/modified: - docs/migration-netfox-plan.md — migration architecture - scripts/network/network_manager.gd — netfox-aware ENet fallback - scripts/network/player.gd — clean base player - client/characters/player_netfox.gd — rollback player w/ WeaponManager - client/characters/input/player_net_input.gd — BaseNetInput subclass - client/characters/character/fps_character_controller.gd — netfox input feed - client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager - client/scripts/round_replicator.gd — client-side round state bridge - server/scripts/round_manager.gd — improved state machine - server/scripts/plugin_api/plugin_manager.gd — refined plugin system - config: enemy_tag, ally_tag for meatball targeting Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
105 lines
2.5 KiB
Python
105 lines
2.5 KiB
Python
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class Token(object):
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def __init__(self, start_mark, end_mark):
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self.start_mark = start_mark
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self.end_mark = end_mark
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def __repr__(self):
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attributes = [key for key in self.__dict__
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if not key.endswith('_mark')]
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attributes.sort()
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arguments = ', '.join(['%s=%r' % (key, getattr(self, key))
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for key in attributes])
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return '%s(%s)' % (self.__class__.__name__, arguments)
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#class BOMToken(Token):
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# id = '<byte order mark>'
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class DirectiveToken(Token):
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id = '<directive>'
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def __init__(self, name, value, start_mark, end_mark):
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self.name = name
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self.value = value
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self.start_mark = start_mark
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self.end_mark = end_mark
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class DocumentStartToken(Token):
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id = '<document start>'
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class DocumentEndToken(Token):
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id = '<document end>'
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class StreamStartToken(Token):
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id = '<stream start>'
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def __init__(self, start_mark=None, end_mark=None,
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encoding=None):
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self.start_mark = start_mark
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self.end_mark = end_mark
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self.encoding = encoding
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class StreamEndToken(Token):
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id = '<stream end>'
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class BlockSequenceStartToken(Token):
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id = '<block sequence start>'
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class BlockMappingStartToken(Token):
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id = '<block mapping start>'
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class BlockEndToken(Token):
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id = '<block end>'
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class FlowSequenceStartToken(Token):
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id = '['
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class FlowMappingStartToken(Token):
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id = '{'
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class FlowSequenceEndToken(Token):
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id = ']'
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class FlowMappingEndToken(Token):
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id = '}'
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class KeyToken(Token):
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id = '?'
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class ValueToken(Token):
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id = ':'
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class BlockEntryToken(Token):
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id = '-'
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class FlowEntryToken(Token):
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id = ','
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class AliasToken(Token):
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id = '<alias>'
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def __init__(self, value, start_mark, end_mark):
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self.value = value
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self.start_mark = start_mark
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self.end_mark = end_mark
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class AnchorToken(Token):
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id = '<anchor>'
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def __init__(self, value, start_mark, end_mark):
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self.value = value
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self.start_mark = start_mark
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self.end_mark = end_mark
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class TagToken(Token):
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id = '<tag>'
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def __init__(self, value, start_mark, end_mark):
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self.value = value
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self.start_mark = start_mark
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self.end_mark = end_mark
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class ScalarToken(Token):
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id = '<scalar>'
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def __init__(self, value, plain, start_mark, end_mark, style=None):
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self.value = value
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self.plain = plain
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self.start_mark = start_mark
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self.end_mark = end_mark
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self.style = style
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