91b878f347
- Added 6 Quaternius weapon models (Pistol, Revolver, Rifle, Shotgun, P90, SniperRifle) - Created weapon resource files with balanced stats - Wired Pistol + Rifle into player.tscn replacing Kenney blasters - Fixed WASD input (matched input map action names) - Fixed Escape key toggles mouse capture - Added Audio autoload singleton - Fixed broken sound asset paths across all scripts - Fixed all scene ext_resource text paths (nested under assets/kenney-fps/) - Fixed all .import source_file paths - Deleted stale .import files (will be regenerated by editor on open)
6 lines
186 B
Plaintext
6 lines
186 B
Plaintext
[gd_scene format=3]
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[ext_resource type="ArrayMesh" path="res://assets/quaternius/models/SniperRifle.obj" id="1"]
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[node name="SniperRifle" type="MeshInstance3D"]
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mesh = ExtResource("1")
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