Files
tactical-shooter/assets/quaternius/weapons/revolver.tscn
T
shawn 91b878f347 Quaternius weapons, input fixes, sound & path fixes
- Added 6 Quaternius weapon models (Pistol, Revolver, Rifle, Shotgun, P90, SniperRifle)
- Created weapon resource files with balanced stats
- Wired Pistol + Rifle into player.tscn replacing Kenney blasters
- Fixed WASD input (matched input map action names)
- Fixed Escape key toggles mouse capture
- Added Audio autoload singleton
- Fixed broken sound asset paths across all scripts
- Fixed all scene ext_resource text paths (nested under assets/kenney-fps/)
- Fixed all .import source_file paths
- Deleted stale .import files (will be regenerated by editor on open)
2026-07-05 22:53:27 -04:00

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[gd_scene format=3]
[ext_resource type="ArrayMesh" path="res://assets/quaternius/models/Revolver.obj" id="1"]
[node name="Revolver" type="MeshInstance3D"]
mesh = ExtResource("1")