Files
tactical-shooter/test/netfox/serializers/dense-snapshot-serializer.test.gd
T
shawn b0c83af092 Fresh start: replace with naxIO/netfox-cs-sample foundation
Complete replacement of the tactical-shooter project with the
netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built
with Godot 4 and netfox.

## What's new
- Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu
- 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP
- Bomb plant/defuse with 2 bombsites
- Flashbang & smoke grenades
- Proper netfox rollback netcode at 64 tick
- Network popup UI for host/join
- HUD, crosshair, round timer, scoreboard
- All netfox singletons registered as autoloads (works in exported builds)

## Architecture
- Listen-server (host from client, no dedicated server binary)
- Multiplayer-fps game lives at examples/multiplayer-fps/
- Netfox addons registered as autoloads for exported build compat
- Godot 4.7 with Forward+ renderer

## Removed
- Old headless-server architecture (client_main, server_main, player.gd, etc.)
- Custom netfox bootstrap with ENet fallback
- Old ChaffGames FPS template (2,420 lines, 844 KB)
- SimulationServer GDExtension stub
- Godot-jolt physics (netfox sample uses default Godot physics)
- Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc.
- Server browser API Python venv (87 MB)
- test_range map and modular assets

## Preserved
- Git history
- Server config at config/default_server_config.cfg
- Windows export preset
- Build directory (gitignored)

Co-authored-by: naxIO <naxIO@users.noreply.github.com>
2026-07-02 20:55:20 -04:00

103 lines
3.4 KiB
GDScript

extends SnapshotSerializerTest
func get_suite_name() -> String:
return "DenseSnapshotSerializer"
func suite() -> void:
test("should deserialize to same", func():
var schema := _NetworkSchema.new()
var serializer := _DenseSnapshotSerializer.new(schema)
var subject := await get_subject()
NetworkIdentityServer.register_node(subject)
var snapshot := _Snapshot.of(0, [
[subject, "position", Vector3.ZERO],
[subject, "quaternion", Quaternion.from_euler(Vector3.ONE)],
[subject, "scale", Vector3.ONE]
], [subject])
var props := _PropertyPool.of([
[subject, "position"],
[subject, "quaternion"],
[subject, "scale"]
])
var serialized := serializer.write_for(1, snapshot, props)
var deserialized := serializer.read_from(1, props, to_buffer(serialized))
expect_equal(deserialized, snapshot)
Vest.message("Serialized %d props to %d bytes" % [snapshot.size(), serialized.size()])
)
test("should ignore unknown identifiers", func():
var schema := _NetworkSchema.new()
var writer_identity_server := _NetworkIdentityServer.new(TestingCommandServer.new())
var reader_identity_server := _NetworkIdentityServer.new(TestingCommandServer.new())
Vest.get_tree().root.add_child.call_deferred(writer_identity_server)
Vest.get_tree().root.add_child.call_deferred(reader_identity_server)
await writer_identity_server.ready; await reader_identity_server.ready
var writer_serializer := _DenseSnapshotSerializer.new(schema, writer_identity_server)
var reader_serializer := _DenseSnapshotSerializer.new(schema, reader_identity_server)
var known_subject := await get_subject()
var unknown_subject := await get_subject()
var writer_props := _PropertyPool.of([[known_subject, "position"], [unknown_subject, "position"]])
var reader_props := _PropertyPool.of([[known_subject, "position"]])
writer_identity_server.register_node(known_subject)
writer_identity_server.register_node(unknown_subject)
reader_identity_server.register_node(known_subject)
var snapshot := _Snapshot.of(0, [
[unknown_subject, "position", Vector3.ZERO],
[known_subject, "position", Vector3.ZERO]
], [known_subject, unknown_subject])
var expected := _Snapshot.of(0, [
[known_subject, "position", Vector3.ZERO]
], [known_subject])
var serialized := writer_serializer.write_for(1, snapshot, writer_props)
var deserialized := reader_serializer.read_from(1, reader_props, to_buffer(serialized))
expect_equal(deserialized, expected)
)
test("should handle missing data", func():
var schema := _NetworkSchema.new()
var serializer := _DenseSnapshotSerializer.new(schema)
var subject := await get_subject()
NetworkIdentityServer.register_node(subject)
var snapshot := _Snapshot.of(0, [
[subject, "position", Vector3.ZERO],
[subject, "quaternion", Quaternion.from_euler(Vector3.ONE)],
[subject, "scale", Vector3.ONE]
], [subject])
var props := _PropertyPool.of([
[subject, "position"],
[subject, "quaternion"],
[subject, "scale"]
])
var expected := _Snapshot.of(0, [
[subject, "position", Vector3.ZERO],
[subject, "quaternion", Quaternion.from_euler(Vector3.ONE)],
[subject, "scale", null]
], [subject])
var serialized := serializer.write_for(1, snapshot, props)
serialized = serialized.slice(0, serialized.size() - 4)
var deserialized := serializer.read_from(1, props, to_buffer(serialized))
expect_equal(deserialized, expected)
)