Files
tactical-shooter/export_presets.cfg
T
shawn 841ce19740 Fix Windows export: include examples/shared/ dependencies
The export_presets.cfg excluded examples/shared/** from both Windows
Desktop and Linux Server presets. The multiplayer-fps.tscn main scene
depends on files in this directory (network-popup.tscn, async.gd,
simple-time-display.gd) — without them the exported binary crashes
on startup with 'Can't load dependency' errors.

- Remove examples/shared/** from Windows Desktop exclude_filter
- Remove examples/shared/** from Linux Server exclude_filter
2026-07-02 22:00:22 -04:00

99 lines
3.5 KiB
INI

[preset.0]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter="examples/forest-brawl/**, examples/input-gathering/**, examples/input-prediction/**, examples/multiplayer-netfox/**, examples/multiplayer-simple/**, examples/multiplayer-state-machine/**, examples/property-configuration/**, examples/rollback-debugger/**, examples/rollback-fps/**, examples/rollback-npc/**, examples/single-player/**, examples/snippets/**, examples/state-synchronizer-npc/**, examples/visibility-filtering/**, addons/vest/**, docs/**, test/**, sh/**, script_templates/**, *.off, .claude/**, CLAUDE.md"
export_path="build/tactical-shooter-windows-x86_64/tactical-shooter.exe"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=true
encrypt_directory=false
script_export_mode=2
[preset.0.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=0
binary_format/embed_pck=true
binary_format/architecture="x86_64"
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
texture_format/no_bptc_fallbacks=true
dotnet/include_scripts_content=false
dotnet/rollforward_to_latest_prerelease=true
codesign/identity=""
codesign/timestamp=true
codesign/timestamp_server_url=""
application/icon=""
application/identifier="tactical-shooter-client"
application/name="Tactical Shooter"
application/app_category="game"
application/file_version="0.1.0"
application/product_version="0.1.0"
display/width=1280
display/height=720
xr_features/enabled=false
xr_features/hand_tracking=false
xr_features/passthrough=false
[preset.1]
name="Linux Server"
platform="Linux/X11"
runnable=true
dedicated_server=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter="examples/forest-brawl/**, examples/input-gathering/**, examples/input-prediction/**, examples/multiplayer-netfox/**, examples/multiplayer-simple/**, examples/multiplayer-state-machine/**, examples/property-configuration/**, examples/rollback-debugger/**, examples/rollback-fps/**, examples/rollback-npc/**, examples/single-player/**, examples/snippets/**, examples/state-synchronizer-npc/**, examples/visibility-filtering/**, addons/vest/**, docs/**, test/**, sh/**, script_templates/**, *.off, .claude/**, CLAUDE.md, config/**"
export_path="build/tactical-shooter-server.x86_64"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=true
encrypt_directory=false
script_export_mode=2
[preset.1.options]
custom_template/debug=""
custom_template/release=""
binary_format/embed_pck=true
binary_format/architecture="x86_64"
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
texture_format/no_bptc_fallbacks=true
codesign/identity=""
codesign/timestamp=true
codesign/timestamp_server_url=""
application/icon=""
application/identifier="tactical-shooter-server"
application/name="Tactical Shooter Server"
application/app_category="game"
application/file_version="0.1.0"
application/product_version="0.1.0"
display/width=1
display/height=1
xr_features/enabled=false
xr_features/hand_tracking=false
xr_features/passthrough=false