Files
tactical-shooter/examples/forest-brawl/scenes/doodads/clouds-2.tscn
T
shawn b0c83af092 Fresh start: replace with naxIO/netfox-cs-sample foundation
Complete replacement of the tactical-shooter project with the
netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built
with Godot 4 and netfox.

## What's new
- Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu
- 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP
- Bomb plant/defuse with 2 bombsites
- Flashbang & smoke grenades
- Proper netfox rollback netcode at 64 tick
- Network popup UI for host/join
- HUD, crosshair, round timer, scoreboard
- All netfox singletons registered as autoloads (works in exported builds)

## Architecture
- Listen-server (host from client, no dedicated server binary)
- Multiplayer-fps game lives at examples/multiplayer-fps/
- Netfox addons registered as autoloads for exported build compat
- Godot 4.7 with Forward+ renderer

## Removed
- Old headless-server architecture (client_main, server_main, player.gd, etc.)
- Custom netfox bootstrap with ENet fallback
- Old ChaffGames FPS template (2,420 lines, 844 KB)
- SimulationServer GDExtension stub
- Godot-jolt physics (netfox sample uses default Godot physics)
- Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc.
- Server browser API Python venv (87 MB)
- test_range map and modular assets

## Preserved
- Git history
- Server config at config/default_server_config.cfg
- Windows export preset
- Build directory (gitignored)

Co-authored-by: naxIO <naxIO@users.noreply.github.com>
2026-07-02 20:55:20 -04:00

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[gd_scene load_steps=2 format=3 uid="uid://c5l8x303sjqhs"]
[ext_resource type="PackedScene" uid="uid://bsbr5iwwmvkni" path="res://examples/forest-brawl/scenes/doodads/cloud-puff.tscn" id="1_inhlv"]
[node name="Clouds 2" type="Node3D"]
[node name="Cloud Puff" parent="." instance=ExtResource("1_inhlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.87052, 1.17294, 1.65643)
skeleton = NodePath("")
[node name="Cloud Puff2" parent="." instance=ExtResource("1_inhlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.82601, 0.801252, 2.57458)
skeleton = NodePath("")
[node name="Cloud Puff3" parent="." instance=ExtResource("1_inhlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.89437, 0.801252, -2.56131)
skeleton = NodePath("")
[node name="Cloud Puff4" parent="." instance=ExtResource("1_inhlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.24966, 1.12834, -0.138732)
skeleton = NodePath("")
[node name="Cloud Puff5" parent="." instance=ExtResource("1_inhlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.18009, 0.756649, -0.0275192)
skeleton = NodePath("")
[node name="Cloud Puff6" parent="." instance=ExtResource("1_inhlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.212608, 2.86806, -0.8603)
skeleton = NodePath("")
[node name="Cloud Puff7" parent="." instance=ExtResource("1_inhlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.20852, 0.416291, -2.78978)
skeleton = NodePath("")