b0c83af092
Complete replacement of the tactical-shooter project with the netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built with Godot 4 and netfox. ## What's new - Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu - 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP - Bomb plant/defuse with 2 bombsites - Flashbang & smoke grenades - Proper netfox rollback netcode at 64 tick - Network popup UI for host/join - HUD, crosshair, round timer, scoreboard - All netfox singletons registered as autoloads (works in exported builds) ## Architecture - Listen-server (host from client, no dedicated server binary) - Multiplayer-fps game lives at examples/multiplayer-fps/ - Netfox addons registered as autoloads for exported build compat - Godot 4.7 with Forward+ renderer ## Removed - Old headless-server architecture (client_main, server_main, player.gd, etc.) - Custom netfox bootstrap with ENet fallback - Old ChaffGames FPS template (2,420 lines, 844 KB) - SimulationServer GDExtension stub - Godot-jolt physics (netfox sample uses default Godot physics) - Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc. - Server browser API Python venv (87 MB) - test_range map and modular assets ## Preserved - Git history - Server config at config/default_server_config.cfg - Windows export preset - Build directory (gitignored) Co-authored-by: naxIO <naxIO@users.noreply.github.com>
62 lines
1.5 KiB
Plaintext
62 lines
1.5 KiB
Plaintext
[gd_scene format=3 uid="uid://4cj8dmy01ewy"]
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[node name="comparison-popup" type="Window"]
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initial_position = 1
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size = Vector2i(384, 256)
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[node name="Panel" type="Panel" parent="."]
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custom_minimum_size = Vector2(384, 256)
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="Panel"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="GridContainer" type="GridContainer" parent="Panel/VBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 3
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columns = 2
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[node name="Got Label" type="Label" parent="Panel/VBoxContainer/GridContainer"]
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layout_mode = 2
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text = "Got
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"
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[node name="Expected Label" type="Label" parent="Panel/VBoxContainer/GridContainer"]
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layout_mode = 2
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text = "Expected"
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[node name="Got" type="TextEdit" parent="Panel/VBoxContainer/GridContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="Expected" type="TextEdit" parent="Panel/VBoxContainer/GridContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="Tools" type="HBoxContainer" parent="Panel/VBoxContainer"]
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layout_mode = 2
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alignment = 1
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[node name="Reset Button" type="Button" parent="Panel/VBoxContainer/Tools"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Reset"
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[node name="OK Button" type="Button" parent="Panel/VBoxContainer/Tools"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "OK"
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