Files
tactical-shooter/test/netfox/peer-visibility-filter.test.gd
T
shawn b0c83af092 Fresh start: replace with naxIO/netfox-cs-sample foundation
Complete replacement of the tactical-shooter project with the
netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built
with Godot 4 and netfox.

## What's new
- Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu
- 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP
- Bomb plant/defuse with 2 bombsites
- Flashbang & smoke grenades
- Proper netfox rollback netcode at 64 tick
- Network popup UI for host/join
- HUD, crosshair, round timer, scoreboard
- All netfox singletons registered as autoloads (works in exported builds)

## Architecture
- Listen-server (host from client, no dedicated server binary)
- Multiplayer-fps game lives at examples/multiplayer-fps/
- Netfox addons registered as autoloads for exported build compat
- Godot 4.7 with Forward+ renderer

## Removed
- Old headless-server architecture (client_main, server_main, player.gd, etc.)
- Custom netfox bootstrap with ENet fallback
- Old ChaffGames FPS template (2,420 lines, 844 KB)
- SimulationServer GDExtension stub
- Godot-jolt physics (netfox sample uses default Godot physics)
- Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc.
- Server browser API Python venv (87 MB)
- test_range map and modular assets

## Preserved
- Git history
- Server config at config/default_server_config.cfg
- Windows export preset
- Build directory (gitignored)

Co-authored-by: naxIO <naxIO@users.noreply.github.com>
2026-07-02 20:55:20 -04:00

113 lines
3.8 KiB
GDScript

extends VestTest
func get_suite_name():
return "PeerVisibilityFilter"
func suite():
var peers: Array[int] = [1, 2, 3, 4]
var peers_packed_array := PackedInt32Array(peers)
define("Visibility override", func():
test("should return all peers on default visibility", func():
var filter := PeerVisibilityFilter.new()
filter.default_visibility = true
filter.update_visibility(peers_packed_array)
assert_that(filter.get_visible_peers()).is_equal_to(peers)
assert_that(filter.get_rpc_target_peers()).is_equal_to([0])
)
test("should return no peers on default invisibility", func():
var filter := PeerVisibilityFilter.new()
filter.default_visibility = false
filter.update_visibility(peers_packed_array)
assert_that(filter.get_visible_peers()).is_empty()
assert_that(filter.get_rpc_target_peers()).is_empty()
)
test("should return force-visible peers on default invisibility", func():
var filter := PeerVisibilityFilter.new()
filter.default_visibility = false
filter.set_visibility_for(2, true)
filter.update_visibility(peers_packed_array)
expect(filter.get_visibility_for(2), "Peer#2 should be visible!")
expect_not(filter.get_visibility_for(1), "Peer#1 should not be visible!")
assert_that(filter.get_visible_peers()).is_equal_to([2])
assert_that(filter.get_rpc_target_peers()).is_equal_to([2])
)
test("should not return force-invisible peers on default visibility", func():
var filter := PeerVisibilityFilter.new()
filter.default_visibility = true
filter.set_visibility_for(2, false)
filter.update_visibility(peers_packed_array)
expect_not(filter.get_visibility_for(2), "Peer#2 should not be visible!")
expect(filter.get_visibility_for(1), "Peer#1 should be visible!")
assert_that(filter.get_visible_peers()).is_equal_to([1, 3, 4])
assert_that(filter.get_rpc_target_peers()).is_equal_to([-2])
)
test("should return peers with multiple excludes", func():
var filter := PeerVisibilityFilter.new()
filter.default_visibility = true
filter.set_visibility_for(2, false)
filter.set_visibility_for(4, false)
filter.update_visibility(peers_packed_array)
expect_not(filter.get_visibility_for(2), "Peer#2 should not be visible!")
expect(filter.get_visibility_for(1), "Peer#1 should be visible!")
assert_that(filter.get_visible_peers()).is_equal_to([1, 3])
assert_that(filter.get_rpc_target_peers()).is_equal_to([1, 3])
)
)
define("Visibility filters", func():
test("should pass through on true", func():
var filter := PeerVisibilityFilter.new()
filter.default_visibility = true
filter.add_visibility_filter(func(_peer: int): return true)
filter.update_visibility(peers_packed_array)
assert_that(filter.get_visible_peers()).is_equal_to(peers)
)
test("should exclude on false", func():
var filter := PeerVisibilityFilter.new()
filter.default_visibility = true
filter.add_visibility_filter(func(_peer: int): return false)
filter.update_visibility(peers_packed_array)
assert_that(filter.get_visible_peers()).is_empty()
)
test("should exclude if any returns false", func():
var filter := PeerVisibilityFilter.new()
filter.default_visibility = true
filter.add_visibility_filter(func(_peer: int): return true)
filter.add_visibility_filter(func(_peer: int): return false)
filter.update_visibility(peers_packed_array)
assert_that(filter.get_visible_peers()).is_empty()
)
)
test("filter should have precendence over override", func():
var excluded_peer := 2
var filter := PeerVisibilityFilter.new()
filter.default_visibility = false
filter.set_visibility_for(excluded_peer, true)
filter.add_visibility_filter(func(peer: int):
if peer == excluded_peer: return false
else: return true
)
filter.update_visibility(peers_packed_array)
assert_that(filter.get_visible_peers()).is_empty()
)