e9dc05983c
Includes code from task workspaces that was never pushed: - client/characters/ — fps_character_controller.gd (400 lines), fps_camera.gd, input_handler.gd - gdextension/simulation/ — C++ GDExtension scaffold: entity, movement, hit detection, simulation server, state serializer, bitstream (14 files) - scripts/network/ — ENet-based network_manager.gd, server/client_main.gd, player.gd - scripts/map_packaging/ — PCK pipeline: pack_map.gd, map_downloader.gd, map_registry_server.py, README - scripts/config/ — server_config.gd (480 lines) - scenes/ — client_main, server_main, player, test_range - project.godot, export_presets.cfg
31 lines
279 B
Plaintext
31 lines
279 B
Plaintext
# Godot
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.godot/
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import/
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*.import
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*.translation
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*.tres~
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*.tscn~
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*.godot
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# Editor
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.idea/
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.vscode/
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*.swp
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*.swo
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*~
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# OS
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.DS_Store
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Thumbs.db
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# Build
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client/build/
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server/build/
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*.zip
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*.exe
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*.pck
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# Secrets (operator must create per deployment)
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server/data/rcon_password.cfg
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build/
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