91b878f347
- Added 6 Quaternius weapon models (Pistol, Revolver, Rifle, Shotgun, P90, SniperRifle) - Created weapon resource files with balanced stats - Wired Pistol + Rifle into player.tscn replacing Kenney blasters - Fixed WASD input (matched input map action names) - Fixed Escape key toggles mouse capture - Added Audio autoload singleton - Fixed broken sound asset paths across all scripts - Fixed all scene ext_resource text paths (nested under assets/kenney-fps/) - Fixed all .import source_file paths - Deleted stale .import files (will be regenerated by editor on open)
51 lines
1.1 KiB
TypeScript
51 lines
1.1 KiB
TypeScript
import type { OperationParams, ToolDefinition } from '../utils/godot-runner.js';
|
|
export declare const autoloadToolDefinitions: ToolDefinition[];
|
|
export declare function handleListAutoloads(args: OperationParams): {
|
|
content: Array<{
|
|
type: "text";
|
|
text: string;
|
|
}>;
|
|
isError: boolean;
|
|
} | {
|
|
content: {
|
|
type: string;
|
|
text: string;
|
|
}[];
|
|
};
|
|
export declare function handleAddAutoload(args: OperationParams): {
|
|
content: Array<{
|
|
type: "text";
|
|
text: string;
|
|
}>;
|
|
isError: boolean;
|
|
} | {
|
|
content: {
|
|
type: string;
|
|
text: string;
|
|
}[];
|
|
};
|
|
export declare function handleRemoveAutoload(args: OperationParams): {
|
|
content: Array<{
|
|
type: "text";
|
|
text: string;
|
|
}>;
|
|
isError: boolean;
|
|
} | {
|
|
content: {
|
|
type: string;
|
|
text: string;
|
|
}[];
|
|
};
|
|
export declare function handleUpdateAutoload(args: OperationParams): {
|
|
content: Array<{
|
|
type: "text";
|
|
text: string;
|
|
}>;
|
|
isError: boolean;
|
|
} | {
|
|
content: {
|
|
type: string;
|
|
text: string;
|
|
}[];
|
|
};
|
|
//# sourceMappingURL=autoload-tools.d.ts.map
|