b0c83af092
Complete replacement of the tactical-shooter project with the netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built with Godot 4 and netfox. ## What's new - Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu - 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP - Bomb plant/defuse with 2 bombsites - Flashbang & smoke grenades - Proper netfox rollback netcode at 64 tick - Network popup UI for host/join - HUD, crosshair, round timer, scoreboard - All netfox singletons registered as autoloads (works in exported builds) ## Architecture - Listen-server (host from client, no dedicated server binary) - Multiplayer-fps game lives at examples/multiplayer-fps/ - Netfox addons registered as autoloads for exported build compat - Godot 4.7 with Forward+ renderer ## Removed - Old headless-server architecture (client_main, server_main, player.gd, etc.) - Custom netfox bootstrap with ENet fallback - Old ChaffGames FPS template (2,420 lines, 844 KB) - SimulationServer GDExtension stub - Godot-jolt physics (netfox sample uses default Godot physics) - Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc. - Server browser API Python venv (87 MB) - test_range map and modular assets ## Preserved - Git history - Server config at config/default_server_config.cfg - Windows export preset - Build directory (gitignored) Co-authored-by: naxIO <naxIO@users.noreply.github.com>
49 lines
1.4 KiB
GDScript
49 lines
1.4 KiB
GDScript
extends RefCounted
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class_name VestMockGenerator
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## Generates mocks for existing scripts
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##
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## @tutorial(Mocks): https://foxssake.github.io/vest/latest/user-guide/mocks/
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# TODO: Support getters and setters?
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## Generate a mocked version of a script
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func generate_mock_script(script: Script) -> Script:
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var dummy_script := preload("res://addons/vest/mocks/vest-mock-dummy.gd") as Script
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var mock_script := dummy_script.duplicate() as Script
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mock_script.source_code = generate_mock_source(script)
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mock_script.reload()
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return mock_script
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## Generate the source code for mocking a script
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func generate_mock_source(script: Script) -> String:
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var mock_source := PackedStringArray()
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mock_source.append("extends \"%s\"\n\n" % [script.resource_path])
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mock_source.append("var __vest_mock_handler: VestMockHandler\n\n")
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for method in script.get_script_method_list():
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var method_name := method["name"] as String
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var method_args = method["args"]
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if method_name.begins_with("@"):
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# Getter or setter, don't generate as method
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continue
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var arg_defs := []
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for arg in method_args:
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var arg_name = arg["name"]
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arg_defs.append(arg_name)
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var arg_def_string := ", ".join(arg_defs)
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mock_source.append(
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("func %s(%s):\n" +
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"\treturn __vest_mock_handler._handle(self.%s, [%s])\n\n") %
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[method_name, arg_def_string, method_name, arg_def_string]
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)
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return "".join(mock_source)
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