[gd_scene load_steps=9 format=3 uid="uid://b2nbnsert06me"] [ext_resource type="Script" path="res://examples/multiplayer-netfox/scripts/player-spawner.gd" id="1_ngijx"] [ext_resource type="PackedScene" uid="uid://k3y73rql2u6e" path="res://examples/multiplayer-netfox/characters/player.tscn" id="2_xjsod"] [ext_resource type="PackedScene" uid="uid://badtpsxn5lago" path="res://examples/shared/ui/network-popup.tscn" id="4_lq3lq"] [ext_resource type="Script" path="res://examples/shared/scripts/simple-time-display.gd" id="4_n66wk"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_rrbfu"] [sub_resource type="Sky" id="Sky_g0uhm"] sky_material = SubResource("ProceduralSkyMaterial_rrbfu") [sub_resource type="Environment" id="Environment_ef1wp"] background_mode = 2 sky = SubResource("Sky_g0uhm") [sub_resource type="GDScript" id="GDScript_s4com"] script/source = "extends Label func _process(_dt): if multiplayer.is_server(): text = \"Server\" else: text = \"Client\" " [node name="Game Scene" type="Node3D"] [node name="Map" type="Node" parent="."] [node name="CSGCombiner3D" type="CSGCombiner3D" parent="Map"] use_collision = true [node name="CSGFloor" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0) size = Vector3(16, 0.5, 16) [node name="CSGWall" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 8) size = Vector3(16, 2, 1) [node name="CSGWall2" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -8) size = Vector3(16, 2, 1) [node name="CSGWall3" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 1, 0) size = Vector3(1, 2, 16) [node name="CSGWall4" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 1, 0) size = Vector3(1, 2, 16) [node name="CSGCorner" type="CSGCylinder3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 1, 8) [node name="CSGCorner2" type="CSGCylinder3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 1, -8) [node name="CSGCorner3" type="CSGCylinder3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 1, -8) [node name="CSGCorner4" type="CSGCylinder3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 1, 8) [node name="Environment" type="Node" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="Environment"] transform = Transform3D(0.5, 0.612372, -0.612372, 0, 0.707107, 0.707107, 0.866025, -0.353553, 0.353553, -6.7361, 8.77817, 3.88909) shadow_enabled = true [node name="Camera3D" type="Camera3D" parent="Environment"] transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 14.3564, 8.86602) current = true [node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"] environment = SubResource("Environment_ef1wp") [node name="Network" type="Node" parent="."] [node name="Player Spawner" type="Node" parent="Network" node_paths=PackedStringArray("spawn_root")] script = ExtResource("1_ngijx") player_scene = ExtResource("2_xjsod") spawn_root = NodePath("../../Players") [node name="Players" type="Node" parent="."] [node name="UI" type="Control" parent="."] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="Network Popup" parent="UI" instance=ExtResource("4_lq3lq")] layout_mode = 1 [node name="VBoxContainer" type="VBoxContainer" parent="UI"] layout_mode = 1 offset_right = 40.0 offset_bottom = 40.0 [node name="Time Display" type="Label" parent="UI/VBoxContainer"] layout_mode = 2 script = ExtResource("4_n66wk") [node name="Label" type="Label" parent="UI/VBoxContainer"] layout_mode = 2 script = SubResource("GDScript_s4com")