# Simple multiplayer example A simple demo game, using only a `[MultiplayerSynchronizer]` to replicate state across players. To edit and/or run, open the Godot project in the repository root, and open the scene in this directory. Compare it with: * [Single player example](../single-player) * [Example with netfox](../multiplayer-netfox) [MultiplayerSynchronizer]: https://docs.godotengine.org/en/stable/classes/class_multiplayersynchronizer.html