{ "server": { "server_name": "Tactical Shooter Server", "description": "", "bind_ip": "0.0.0.0", "port": 34197, "max_players": 16, "password": "", "tick_rate": 128 }, "game": { "round_time_seconds": 600, "warmup_time_seconds": 60, "friendly_fire": false, "ff_damage_multiplier": 0.5, "gravity": -24.0, "respawn_time_seconds": 5.0, "spectate_enabled": true }, "movement": { "walk_speed": 5.0, "sprint_speed": 7.0, "crouch_speed": 2.0, "jump_velocity": 6.0, "acceleration": 20.0, "air_acceleration": 4.0, "friction": 8.0 }, "match": { "win_limit": 3, "time_limit_seconds": 0, "map_rotation_mode": "sequence", "maps": "test_range" }, "rcon": { "enabled": true, "password": "", "port": 34198 }, "logging": { "log_level": "info", "log_file": "" }, "teams": { "team_count": 2, "players_per_team": 8 } }