# netfox The core addon of [netfox], providing responsive multiplayer features for the [Godot Engine]. ## Features * ⏲️ Synchronized time * Runs game logic at a fixed, configurable tickrate * Time synchronized to game host * 🧈 State interpolation * Render 24fps tickrate at buttery smooth 60fps or more * Add a `TickInterpolator` node and it just works * 💨 Lag compensation with CSP * Implement responsive player motion with little to no extra code * Just use the `RollbackSynchronizer` node for state synchronization ## Install See the root [README](../../README.md). ## Usage See the [docs](https://foxssake.github.io/netfox/). ## License netfox is under the [MIT license](LICENSE). ## Issues In case of any issues, comments, or questions, please feel free to [open an issue]! [netfox]: https://github.com/foxssake/netfox [source]: https://github.com/foxssake/netfox/archive/refs/heads/main.zip [Godot engine]: https://godotengine.org/ [open an issue]: https://github.com/foxssake/netfox/issues