[gd_scene load_steps=2 format=3] [sub_resource type="StandardMaterial3D" id="1"] albedo_color = Color(0.55, 0.35, 0.15, 1.0) roughness = 0.85 metallic = 0.0 resource_name = "brown_crate" [node name="Crate" type="CSGBox3D"] size = Vector3(1, 1, 1) material = SubResource("1") use_collision = true visibility_range_end = 40.0 visibility_range_end_margin = 5.0