[gd_scene format=3 uid="uid://player"] [ext_resource type="Script" path="res://scripts/network/player.gd" id="1_player"] [ext_resource type="Script" path="res://scripts/characters/fps_camera.gd" id="2_fps_camera"] [ext_resource type="Script" path="res://scripts/network/player_net_input.gd" id="3_player_net_input"] [sub_resource type="CapsuleShape3D" id="1"] radius = 0.4 height = 1.8 [sub_resource type="BoxMesh" id="2"] size = Vector3(0.8, 0.8, 0.8) [node name="Player" type="CharacterBody3D"] script = ExtResource("1_player") movement_speed = 5.0 local_walk_speed = 5.0 local_sprint_speed = 8.0 local_crouch_speed = 2.5 local_jump_velocity = 4.5 local_gravity = 15.0 local_acceleration = 12.0 [node name="FpsCamera" type="Camera3D" parent="."] script = ExtResource("2_fps_camera") current = false [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0) shape = SubResource("1") [node name="PlayerNetInput" type="Node" parent="."] script = ExtResource("3_player_net_input") [node name="Mesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) mesh = SubResource("2")