[gd_scene load_steps=2 format=3] [ext_resource type="Material" path="res://assets/materials/wall_concrete_01.tres" id="1"] [node name="WallWindow01" type="CSGCombiner3D"] use_collision = false visibility_range_end = 40.0 visibility_range_end_margin = 5.0 [node name="MainWall" type="CSGBox3D" parent="WallWindow01"] operation = 0 size = Vector3(2.56, 2.56, 0.16) material = ExtResource("1") use_collision = true [node name="WindowCutout" type="CSGBox3D" parent="WallWindow01"] operation = 1 size = Vector3(1.2, 0.8, 0.2) use_collision = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0)