extends BaseNetInput var is_jumping: bool = false var _is_jumping_buffer: bool = false func _ready(): super() NetworkTime.after_tick.connect(func(_dt, _t): _gather_always()) func _process(_dt: float) -> void: if Input.is_action_just_pressed("move_jump"): _is_jumping_buffer = true func _gather_always(): is_jumping = _is_jumping_buffer _is_jumping_buffer = false