[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://joecqmf51gl0"] [sub_resource type="Gradient" id="Gradient_t3ujw"] interpolation_mode = 2 colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_6a55y"] gradient = SubResource("Gradient_t3ujw") width = 256 height = 256 fill = 1 fill_from = Vector2(0.5, 0.5) fill_to = Vector2(0.75, 0.5) [resource] transparency = 1 shading_mode = 2 specular_mode = 2 albedo_color = Color(0.701961, 0.901961, 1, 1) albedo_texture = SubResource("GradientTexture2D_6a55y") rim_tint = 1.0 texture_repeat = false billboard_mode = 1 billboard_keep_scale = true proximity_fade_enabled = true