[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://dgayjkjx4mckc"] [ext_resource type="Script" uid="uid://ca7h24lxxrtvx" path="res://client/template/scripts/Weapon_State_Machine/weapon_resource.gd" id="1_321c1"] [ext_resource type="PackedScene" uid="uid://ddfiivxgnakti" path="res://client/template/Spawnable_Objects/Projectiles_To_Load/rocket_launcher_projectile.tscn" id="1_xi5nj"] [ext_resource type="PackedScene" uid="uid://dwgt7gwe3gfyy" path="res://client/template/Spawnable_Objects/Weapons/blasterQ.tscn" id="2_kih88"] [resource] script = ExtResource("1_321c1") weapon_name = "blasterQ" pick_up_animation = "Global/blasterQ Active" shoot_animation = "Global/blasterQ Shoot" reload_animation = "Global/blasterQ Reload" change_animation = "Global/blasterQ Deactivate" drop_animation = "Global/blasterQ Drop" out_of_ammo_animation = "Global/blasterQ OOA" melee_animation = "Global/blasterQ Melee" has_ammo = true magazine = 2 max_ammo = 6 damage = 20 melee_damage = 2.0 auto_fire = false fire_range = 100 can_be_dropped = true weapon_drop = ExtResource("2_kih88") projectile_to_load = ExtResource("1_xi5nj") incremental_reload = false