# Attributions This document outlines the sources of the sound effects used. Thank you all for the freely usable sound effects! ## Boom [Source](https://freesound.org/people/studiomandragore/sounds/401630/) Played whenever a bomb hits something. Files: * boom1.wav * boom2.wav * boom3.wav All taken from *"Booms.wav"* by [studiomandragore], under the [Creative Commons 0] license. ## Whoosh [Source](https://freesound.org/people/qubodup/sounds/60013/) Played whenever a bomb is thrown. Files: * whoosh.wav *"Whoosh"* by [qubodup], under the [Creative Commons 0] license. ## Blip Wave [Source](https://freesound.org/people/Breviceps/sounds/452998/) Played whenever a player picks up the Speed Powerup. Files: * blipwave.wav *"Blip Wave"* by [Breviceps], under the [Creative Commons 0] license. ## Glitch SFX [Source](https://freesound.org/people/Dymewiz/sounds/109026/) Played whenever a player picks up the Mass Powerup. Files: * glitch1.wav * glitch2.wav All taken from *"glitch SFX_065.wav"* by [Dymewiz], under the [Attribution 3.0] license. A fade-out effect was applied on the sound bits. ## Bomb fall [Source](https://freesound.org/people/Johnnyfarmer/sounds/209768/) Played whenever a player picks up the Repulse Powerup. Files: * repulse1.wav * repulse2.wav * repulse3.wav All taken from *"Bomb Fall"* by [Johnnyfarmer], under the [Creative Commons 0] license. ## Falling [Source](https://freesound.org/people/oganesson/sounds/555015/) Played whenever a player falls down into the abyss. Files: * fall1.wav *"Falling"* by [oganesson], under the [Creative Commons 0] license. ## fall.ogg [Source](https://freesound.org/people/silversatyr/sounds/113365/) Played whenever a player falls down into the abyss. Files: * fall2.wav *"fall.ogg"* by [silversatyr], under the [Attribution 3.0] license. The file was trimmed on both ends. ## Slide Whistle, Descending, A.wav [Source](https://freesound.org/people/InspectorJ/sounds/402581/) Played whenever a player falls down into the abyss. Files: * fall3.wav *"Slide Whistle, Descending, A.wav"* by [InspectorJ], under the [Attribution 4.0] license. No changes were made to the original sound effect. [studiomandragore]: https://freesound.org/people/studiomandragore/ [qubodup]: https://freesound.org/people/qubodup/ [Breviceps]: https://freesound.org/people/Breviceps/sounds/452998/ [Dymewiz]: https://freesound.org/people/Dymewiz/ [Johnnyfarmer]: https://freesound.org/people/Johnnyfarmer/ [oganesson]: https://freesound.org/people/oganesson/ [silversatyr]: https://freesound.org/people/silversatyr/ [InspectorJ]: https://freesound.org/people/InspectorJ/ [Creative Commons 0]: https://creativecommons.org/publicdomain/zero/1.0/ [Attribution 3.0]: https://creativecommons.org/licenses/by/3.0/ [Attribution 4.0]: https://creativecommons.org/licenses/by/4.0/