extends RefCounted class_name RewindableRandomNumberGenerator ## Provides methods for generating pseudo-random numbers in the rollback tick ## loop. ## ## Using a regular [RandomNumberGenerator] in [code]_rollback_tick()[/code] ## would generate different numbers on each peer. It also generates different ## numbers when resimulating the same tick. ## [br][br] ## This class solves all of the above, making it suitable for use during ## rollback. ## [br][br] ## The seed must be provided on instantiation, and must be the same on all peers ## for the random number generator to work properly. ## ## @tutorial(RewindableRandomNumberGenerator Guide): https://foxssake.github.io/netfox/latest/netfox.extras/guides/rewindable-random-number-generator/ var _rng: RandomNumberGenerator var _last_reset_tick := -1 var _last_reset_rollback_tick := -1 static var _logger := NetfoxLogger._for_extras("RewindableRandomNumberGenerator") func _init(p_seed: int): _rng = RandomNumberGenerator.new() _rng.set_seed(p_seed) ## Returns a pseudo-random float between [code]0.0[/code] and [code]1.0[/code] ## (inclusive). func randf() -> float: _ensure_state() return _rng.randf() ## Returns a pseudo-random float between [code]from[/code] and [code]to[/code] ## (inclusive). func randf_range(from: float, to: float) -> float: _ensure_state() return _rng.randf_range(from, to) ## Returns a normally-distributed, pseudo-random floating-point number from the ## specified [code]mean[/code] and a standard [code]deviation[/code]. This is ## also known as a Gaussian distribution. func randfn(mean: float = 0.0, deviation: float = 1.0) -> float: _ensure_state() return _rng.randfn(mean, deviation) ## Returns a pseudo-random 32-bit unsigned integer between [code]0[/code] and ## [code]4294967295[/code] (inclusive). func randi() -> int: _ensure_state() return _rng.randi() ## Returns a pseudo-random 32-bit unsigned integer between [code]from[/code] and ## [code]to[/code] (inclusive). func randi_range(from: int, to: int) -> int: _ensure_state() return _rng.randi_range(from, to) func _ensure_state() -> void: if NetworkTime.tick == _last_reset_tick and NetworkRollback.tick == _last_reset_rollback_tick: # State already has been set return if NetworkRollback.is_rollback(): _rng.state = hash([_rng.seed, NetworkRollback.tick]) else: _rng.state = hash([_rng.seed, NetworkTime.tick]) _last_reset_rollback_tick = NetworkRollback.tick _last_reset_tick = NetworkTime.tick