[gd_scene load_steps=7 format=3 uid="uid://f41lldd1a1xg"] [ext_resource type="PackedScene" uid="uid://badtpsxn5lago" path="res://examples/shared/ui/network-popup.tscn" id="1_0btv1"] [ext_resource type="Script" path="res://examples/multiplayer-simple/scripts/player-spawner.gd" id="1_cru4a"] [ext_resource type="PackedScene" uid="uid://duljyj8cj1vb6" path="res://examples/multiplayer-simple/characters/player.tscn" id="2_jb473"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_rrbfu"] [sub_resource type="Sky" id="Sky_g0uhm"] sky_material = SubResource("ProceduralSkyMaterial_rrbfu") [sub_resource type="Environment" id="Environment_ef1wp"] background_mode = 2 sky = SubResource("Sky_g0uhm") [node name="Game Scene" type="Node3D"] [node name="Map" type="Node" parent="."] [node name="CSGCombiner3D" type="CSGCombiner3D" parent="Map"] use_collision = true collision_layer = 2 [node name="CSGFloor" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0) size = Vector3(16, 0.5, 16) [node name="CSGWall" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 8) size = Vector3(16, 2, 1) [node name="CSGWall2" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -8) size = Vector3(16, 2, 1) [node name="CSGWall3" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 1, 0) size = Vector3(1, 2, 16) [node name="CSGWall4" type="CSGBox3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 1, 0) size = Vector3(1, 2, 16) [node name="CSGCorner" type="CSGCylinder3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 1, 8) [node name="CSGCorner2" type="CSGCylinder3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 1, -8) [node name="CSGCorner3" type="CSGCylinder3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 1, -8) [node name="CSGCorner4" type="CSGCylinder3D" parent="Map/CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 1, 8) [node name="Environment" type="Node" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="Environment"] transform = Transform3D(0.5, 0.612372, -0.612372, 0, 0.707107, 0.707107, 0.866025, -0.353553, 0.353553, -6.7361, 8.77817, 3.88909) shadow_enabled = true [node name="Camera3D" type="Camera3D" parent="Environment"] transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 14.3564, 8.86602) [node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"] environment = SubResource("Environment_ef1wp") [node name="Network" type="Node" parent="."] [node name="Player Spawner" type="Node" parent="Network" node_paths=PackedStringArray("spawn_root")] script = ExtResource("1_cru4a") player_scene = ExtResource("2_jb473") spawn_root = NodePath("../../Players") spawn_point = Vector3(0, 1, 0) [node name="Network Popup" parent="Network" instance=ExtResource("1_0btv1")] [node name="Players" type="Node" parent="."]