[gd_scene load_steps=2 format=3] [ext_resource type="Material" path="res://assets/materials/metal_structural_01.tres" id="1"] [node name="Beam01" type="CSGBox3D"] size = Vector3(3.84, 0.32, 0.32) material = ExtResource("1") use_collision = true visibility_range_end = 30.0 visibility_range_end_margin = 3.0