[remap] importer="mp3" type="AudioStreamMP3" uid="uid://cope814m1d7p6" path="res://.godot/imported/fire.mp3-6f3f5339955f5471dc51615a4f7ae82f.mp3str" [deps] source_file="res://examples/multiplayer-fps/sounds/fire.mp3" dest_files=["res://.godot/imported/fire.mp3-6f3f5339955f5471dc51615a4f7ae82f.mp3str"] [params] loop=false loop_offset=0 bpm=0 beat_count=0 bar_beats=4